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post #1 of 23 (permalink) Old 01-25-13, 04:40 PM Thread Starter
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Default Warriors of Chaos Author - Cruddace

Damn, I just found out that Cruddace is the author of the new Warriors of Chaos book. The WoC are one of my two beloved Warhammer armies. The other is the Tomb Kings and he made such a mess of them (although I do still use and win with them but he did make a good few annoying changes in their case) that I shudder to think what will be done to my favourites, the WoC.
New Dragon ogres look very good though.
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post #2 of 23 (permalink) Old 01-29-13, 12:41 AM
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I am terrified over that fact. Tomb Kings is also my second army and I haven't taken it off the shelf since the new book came out. The idea that the same might happen to WoC is nauseating.

one thing I want is the ability to split my fire everywhere, it makes no sense that a squad of 10 guard or marines or whatever all have to fire at 1 target with everything, is the guy with the lascannon not smart enough to realize maybe he would be better off firing at the massive tank looming overhead instead of the little man no bigger than a squat running at him, or is that far too complex for the 10yr olds?

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post #3 of 23 (permalink) Old 01-29-13, 12:54 AM
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Oh no... In fantasy he kind of bombed the kings.

And in 40k, he is responsible for murdering my tyranids and creating the monstrosity that is guard. Hopefully he doesn't take my warriors too.

I must say, I never get why people bitch about Ward and leave this guy out of it. He is my least favorite author.

But we have to give him a chance for redemption. And the ogres look nice, but the vortex beast wants me to buy it. It is amazing. But then again, he isn't responsible for making models.

My tactics articles, if you need help making a new army, or beating one:

High Elves - https://www.heresy-online.net/forums/...d.php?t=112437

Tyranids - https://www.heresy-online.net/forums/...d.php?t=118886

New Warriors of Chaos - https://www.heresy-online.net/forums/...=1#post1336092


I have a new theory in life - for everything - from ethics to legal cases - it is called pre-emptive self defense.
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post #4 of 23 (permalink) Old 01-29-13, 02:34 AM
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He wrote Empire as well which is a very well balanced, fun and competitive book. I think it will be fine. I honestly hope it goes down in power to level it out with the other 8th edition army books. I like that GW seems to not be doing a power creep anymore.


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post #5 of 23 (permalink) Old 02-01-13, 05:23 PM
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Empire got some great diversity.
TK wasn't the best, but it got some good additions as well.

Honestly, as a WOC player, I think the book needed some re-tooling.
Very static, not a lot of diversity
some CHEAP tricks.
  • 3+ ward chosen
  • puppet
  • gatewaying units off the board
  • treason of Tzeentch
  • marauder spam
.

I'm seeing a lot of new units in rumors, some great stuff. A HUGE nerf to marauders, which with all the new units shouldn't matter much


Fury, Gore and Ruin

http://thenerdalsorises.wordpress.com/
-Beastmen 72-4-13
- Druchii 15-1-7 (rip)
- Rusted Ruin; WoC 25-3-8
- Chaos Dwarves: TBD
- Ogres: ?
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post #6 of 23 (permalink) Old 02-01-13, 06:46 PM
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It does matter when you consider that marauders and warriors where the only troop[s, but they seem to have noticed how stupid it would be to have been to only have 1 proper troop worth taking and are now apparently making warhound and chariots proper core units. Mind you warhounds and chariots are about as effective as wet cardboard for front line combat so I expect marauders to almost die out completely and the other two to be largely ignored for large blocks of the supposedly cheaper warriors. (Wow diversity prepare for 75% of armies to have nothing but warriors in the core slot)

I am all in for bringing WoC inline with other books, but I am worried that they will end up with a army where its just as powerful, but infinitely less diverse because people don't take anything but warriors. However this all depends on how much everything costs as a unrealistic price point can quickly put a unit in the shit pile. I mean remember the WD pamphlet and the otherwise respectable hellstriders?


Medusa: "I'm a witch, its my job to blaspheme against Gods."

Two Slaanesh daemons on the first go...hmm I guess the fates have spoken emperors children here I come

Last edited by LukeValantine; 02-01-13 at 06:50 PM.
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post #7 of 23 (permalink) Old 02-02-13, 06:29 PM
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With the book in hand, my first thoughts (based purely on gut reaction and thinking of other books) are that Marauders are over-costed, probably only by 1pt each (They were under last book) and warriors are under costed by 1pt each. expect to see less marauder units and more warriors.

The hero level wizard is overcosted by a lot

Forsaken are kind of pointless as a unit, and I guess they were moved to core to try and encourage people to take them. Honestly stick with warriors

The chariot moving to core is a nice touch and is a good unit, provided you get the charge and impact hits, obviously they will die if you charge into a full infantry unit

The warshrine only affects champions now so no crazy unit buffs can occur, that said you could potentially turn them all into daemon princes....

The Mutalith is just brutal, and the chimera is brutal but fragile and will fall against a ranked up unit pretty easily. The Shaggoth really should have had the option for a halberd to match regular DOs

Rest of the list seems pretty identical to last book otherwise, although the good magic items have pretty much all gone, the ones left are all meh

There is potential for variety in the list but it will likely be slow blocks of warriors supported by fast moving monsters or knights, supported by monsters or super knights

Last edited by Barnster; 02-02-13 at 06:36 PM.
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post #8 of 23 (permalink) Old 02-02-13, 06:49 PM
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Warshirne only effects champions? WTF? Nice to here the monsters are worth taking but considering the changes that steadfast gave to basic infantry I would expect no less...unless GW wants a warehouse full of chaos monsters collecting dust.


Medusa: "I'm a witch, its my job to blaspheme against Gods."

Two Slaanesh daemons on the first go...hmm I guess the fates have spoken emperors children here I come
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post #9 of 23 (permalink) Old 02-02-13, 07:24 PM
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Quote:
Originally Posted by LukeValantine View Post
Warshirne only effects champions?
Anyone with Eye of Chaos: which is basically the same list as before.

It does potentially affect multiple champions at once as well and gives them the ability to modify the roll on EotG, so you trade one possibly good buff on a unit for up to three probably slightly better buffs on champions/characters.
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post #10 of 23 (permalink) Old 02-02-13, 07:30 PM
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The warshrine only effects models with the "eye of the gods" rule which is just characters and champions, but it does effect d3 per turn. To be honest the shrine is an ok unit but compared to last book a lot worse. Slightly annoying as I bought one today before seeing the rules change. It does still have synergy with chosen who still get a unit roll at the start of the game, and improves chances of Ascending

*ninja'd there me thinks!

The Brutes (Slaughter and Mutalith) are both decent, but gut reaction is mutalith is much better

Chimeras give options to disrupt missile units

Giants and shaggoth do look weaker than the newer monster kit, almost like what happened to the carnifex when the trygon was released for 40k tyranids (Ah yes Cruddace wrote that...)

Last edited by Barnster; 02-02-13 at 07:35 PM.
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