Join Date: Apr 2009
Location: Denmark, the capital of Ikea
I'm surprised noone has mentioned Flash Gitz yet. They are totally awesome, and the best of the best of Orky shooting. But they have BS 2 just like everything else in the dex. Whiskey....Tango....Foxtrot? And even if they were given their much needed BS 3, they would still be overpriced as heck, or their upgrades would. If they got the extra ammo for free, BS 3 and the other upgrades a little cheaper they would be, at least, playable.
Codex: CSM. We all know the criminally cool and worthless units that lurks within, but just to recap:
Raptors - Should actually be fear inspiring assault specialists instead of watered down assault marines.
Possessed - While I wouldn't mind them being random they really need some serious buffs and a better "random mutation" table. For Jervis Johnsons beard sake, they are daemon-infused chaos marines! Why the hell aren't they brutal and ravenous like Rosie o'Donnel in a bakery?
Chaos Dreadnoughts - Either get rid of rage or make it work, like it did in 3rd ed. Making them either cheaper and giving them more options would be fine. Giving them mark related wargear would be incredibly cool as well.
Chaos Bikers (These points go to all SM bikers really) - They cost too much and can't do anything Assault marines can't. Why bother?
Chaos Lords - Just give us an incentive to use them. Because right now, they can't do squat. If they actually were dangerous, could protect themselves or granted the army some nifty abillities, cool. But they don't. That is lame.
Chaos Sorcerors - Give us some good utillity spells (that princes won't have acces to) and they would be worth taking right there.
Thousand Sons - Yeah, they need to cost less, and have some more options. Or they need some badass rule that actually represent them being slow and unstoppable. They are basically robots (and no, FNP is precisely what they don't need).
Noise Marines - Need to cost less, have some better sonic weaponry, and they need to have them standard. Having noise marines running around with bolters makes no sense.
Spawn - I have no idea how these can be improved to even be called useless. But as they are now, they are just bad, random and stupid. And no, even if you love them they are also not fun to play with.
Daemons - Either C: CD needs to fuse back with their mortal brethen or summoned daemons needs to go (And the entire workings of the daemon codex needs a revamp, but thats another point).
Havocs - They have the same problems as MidnightSun pointed out for Devastators.
Chaos Land Raiders - Needs to be cheaper and have a PotMS equivilant.
Chaos Terminators - All they are good for is termicide, which makes no sense fluffwise. This needs to be changed.
Have I forgotten anything? Other than the need for the entire codex needs a decrease in points cost?
But i'm staying positive. Hopefully they new chaos dex will be made of win and good fluff.
Then theres also Eldar/DE:
Mandrakes - God they suck! And so lovely models they have. That is a disgrace.
Harlequins - Give me a reason to field these over Banshees/Scorpions/Incubi/whatever.
Court of the Archon - See Harlequins.
Warp Spiders - Needs some better guns. Period.
Guardians - Needs to not be crappe. Same really goes for Vypers, Dark Reapers, Platforms, Phoenix Lords, Jetbikes, Swooping Hawks and other stuff I've forgotten.
The Entire Sisters of Battle codex - Because a lame WD update isn't what they deserved. Here's to hoping that GW will make a proper one.
So you're a wanker?
Who cares? Anyone that says they don't wank is a lying twat. Wank hard, wank often.