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post #31 of 68 (permalink) Old 10-24-11, 03:46 PM
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Do you google everything you don't know, Coldshrike?



.

As an aside, Nicholas Hadrian, bit too sensitive there pal.

As to "Tomb Kings in Space" not being a bad thing... Right. There's a difference between a fluff change of Peasants in Bretonnia becoming a Knight Errant to become a Knight, to never having the possibility of becoming a Knight for the most part, compared to Soulless Automaton Killers with no names, personalities or voices to suddenly becoming a dominating empire making force like every other race out there.

The necrons and the tyranids are the hidden baddies behind the screen of Chaos, yet the childish pandering of the Games Workshop dev team make them seem like Simply undead in space.

Question, GW.

Why the hell does every race you have to bring back have to be all Pinky and the Brain?



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post #32 of 68 (permalink) Old 10-24-11, 11:20 PM
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I'm totally fine with them being "Tomb Kings in space," for the simple reason that they were freaking boring before. Yes they are cool-looking, mysterious death machines, but when I'm painting the 12th gunmetal-grey skeleton in a row, I start to wonder whether I've gone a little wrong. It's possible to give them a modicum of personality without diluting their general air of horror and enigma. For instance, Necron Lords having different forms, and basic personalities. I mean, there are only 2 C'Tan active in the galaxy, and potentially millions of tomb worlds, so it makes sense that these Lords would be made to have a little initiative and autonomy.

I've probably said this before, but characters and factions are only interesting if they have flaws. Necrons have mostly been built up to be a completely unstoppable menace, able to appear anywhere they like, unable to to be killed (they'll either self-repair or phase out), and possessing technology such that the basic grunt weapon can vaporize a Space Marine. Your fancy, god-like psychic powers can't help you, since the Necs invented an anti-psyker gene, and they're led by the physical manifestations of star gods.

The way it's shaping up now, the Necrons have certain disadvantages. Some of their tombs have decayed, or been lost. As a Necron is repaired more and more, it become gradually less useful. Some Lords have gone insane. The C'Tan can't be everywhere at once. It's these kinds of things that add flavor to them, that make me interested, beyond "they're mindless, omnicidal robots." Which is a cool concept, sure, but an equally cool one is legions of robots, sealed with the population of a long-ago-empire, returning to life beneath our very feet to destroy the hated living, take back what's theirs, and enslave the universe in the name of their twisted gods.
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post #33 of 68 (permalink) Old 10-25-11, 12:01 PM
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Im almost certainly going to go Necron. I have always wanted a necron force, I just didnt like the limited number of model choices in the previous codex.

I am quite taken with the idea of making a 'steampunk' style converted army. I can see plenty of scope for the vehicals. Im sure there are a plethora of ideas such as bowler hat wearing automatons.

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post #34 of 68 (permalink) Old 10-25-11, 12:18 PM
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Quote:
Which is a cool concept, sure, but an equally cool one is legions of robots, sealed with the population of a long-ago-empire, returning to life beneath our very feet to destroy the hated living, take back what's theirs, and enslave the universe in the name of their twisted gods.
The thing is, they're already there, aside from

Quote:
, and enslave the universe in the name of their twisted gods
this bit.

And this bit

Quote:
, and enslave the universe in the name of their twisted gods
is what makes them like every other Tom, Dick, and Harry in the Galaxy.

The Tyranids are the only other analogous force to what the Necrons, and the Tyranids aren't wanting to destroy life, they're simply wanting to feed - the Necrons have the agenda of wanting to destroy life, now it's just basically "take me to your leader".

And like the Tyranids, the only reason the Imperium is not destroyed is down to the fact that the Necrons have not fully arrived/awakened yet, or so it is theorised. Now, it's down to some shoddy microsoft repair lab lacking the ability to make proper repairs and the wires getting crossed inside, making them go fucking loopy.



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post #35 of 68 (permalink) Old 10-25-11, 12:19 PM
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I am quite taken with the idea of making a 'steampunk' style converted army. I can see plenty of scope for the vehicals. Im sure there are a plethora of ideas such as bowler hat wearing automatons.
I want pics when you`re done.


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post #36 of 68 (permalink) Old 10-25-11, 02:44 PM
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I'm making an army of Bloodcrons, which I'll use as Blood Angels auxillery. I plan to use various bits from BA death company.
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post #37 of 68 (permalink) Old 10-25-11, 11:17 PM
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I'm making an army of Bloodcrons, which I'll use as Blood Angels auxillery. I plan to use various bits from BA death company.
Don't forget to make an objective marker where a Blood Angel and Warrior are brofisting.
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post #38 of 68 (permalink) Old 10-25-11, 11:57 PM
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Originally Posted by Vaz View Post
The thing is, they're already there, aside from


this bit.

And this bit



is what makes them like every other Tom, Dick, and Harry in the Galaxy.

The Tyranids are the only other analogous force to what the Necrons, and the Tyranids aren't wanting to destroy life, they're simply wanting to feed - the Necrons have the agenda of wanting to destroy life, now it's just basically "take me to your leader".

And like the Tyranids, the only reason the Imperium is not destroyed is down to the fact that the Necrons have not fully arrived/awakened yet, or so it is theorised. Now, it's down to some shoddy microsoft repair lab lacking the ability to make proper repairs and the wires getting crossed inside, making them go fucking loopy.
Actually, no, universal enslavement was always their long-term thing. To quote from the soon-to-be-obsolete codex.
Quote:
They will seek to harvest us at first, for they will be hungry after their long sleep. Then they will turn their efforts toward enslaving the survivors.
Besides, wanting to conquer everything is (however slightly) better than killing everything, since it requires a motive beyond "my gods are hungry." Even "my gods want to rule everything" is deeper, by a short margin.
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post #39 of 68 (permalink) Old 10-26-11, 05:43 AM
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Originally Posted by Vaz View Post
Do you google everything you don't know, Coldshrike?



.
I feel like that was a trap. But more or less.


The problem with the necron's (and the 'nid's) fluff is that if they make them as powerful and un-ending leigony as they're supposed to be, well then everybody should be dead by now, so they did have to come up with some reason for why they haven't enslaved the entire universe yet. They're still waking up was a good one at first, but they can only tote that line for so long. As reason for why they haven't killed anybody go, they accidentally updated to vista is the best one I can come up with.

I've never seen impossible as a reason not to try.
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post #40 of 68 (permalink) Old 10-26-11, 08:59 AM
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Quote:
Originally Posted by Coldshrike View Post
I feel like that was a trap. But more or less.


The problem with the necron's (and the 'nid's) fluff is that if they make them as powerful and un-ending leigony as they're supposed to be, well then everybody should be dead by now, so they did have to come up with some reason for why they haven't enslaved the entire universe yet. They're still waking up was a good one at first, but they can only tote that line for so long. As reason for why they haven't killed anybody go, they accidentally updated to vista is the best one I can come up with.
I think updating to Vista is the most likly reason. Sudeen unexplainable 'blue' eyes of death as random targeting applications suddenly crash for no apparent reason.

Your toast has been burnt and no amount of scraping will get rid of the black bits.

Last edited by humakt; 10-26-11 at 09:03 AM.
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