Do monstrous creatures need a tune-up?
I think it's entirely unrealistic that Draigo has the same toughness as a Daemon Prince, Chaplain Cassius is as tough as a Carnifex/The Avatar and that Arjac Rockfist is as strong as FateWeaver/a chaos Daemons Daemon Prince.
Just by comparing Draigo and the Chaos Daemons Daemon Prince, you can tell that the Daemon Prince should be stronger and be able to take more hits easily, based purely on the size of him!
I suppose that what I'm really trying to say, is that monstrous creatures are actually too weak for their stature.
I can accept that Draigo has the stats that he has, but I really don't think that he should be so close in strength and toughness to a gigantic, lumbering beast.
I can accept that Draigo has the same strength and toughness as a chaos spawn too, but if you compare a spawn to a Daemon Prince, there should be no question as to who is stronger and tougher.
But I really think that Monstrous Creatures need a tune-up, and I don't mean to say that their points cost should stay the same same either. Both should rise drastically.
It's not like a Daemon Prince, or a (Living) Chaos Spawn are common, so let the points cost reflect this.
Please remember that I'm referring to the actual stats, not bonus's for equipment. I have no problem at all with Space Marine Captains striking with the same strength as a Daemon Prince when they are equipped with a relic blade. It's just the characters innate strength comparison that bugs me.
And that's my opinion folks, what do you all think?
Do Monstrous Creatures need to be stronger and rarer, or do you think things are fine the way they are now?