Bringer of the Apocalypse
Join Date: Jul 2008
How Do You Pick Your Missions/Scenarios?
I was just looking through the Battle Missions book (Great concept, but some of the missions should have been playtested a few more times), and was thinking how missions/scenarios have changed over the years- From 2nd ed. (When I started) with the mission cards (Not a bad idea, especially with secondary objectives) to the current edition with the randomizing of set-up and scenario.
Lately, most of the games I've been in have used the Battle Missions book as our group has been around for awhile and the basic missions were getting stale. One guy (We usually give each guy a turn) usually picks the mission from the book, then asks the other guys (Through email) if there are any problems playing that one. Seems to work well, and we've had some really memorable games.
So I'd like to know- How do you pick the missions/scenarios for your games? Do you just show up and randomly roll one out of the book, or do you and your opponent come up with custom scenarios? Or do you simply drop the idea of a scenario and get right to the killing? How do you decide who picks the scenario? Do you use the Battle Missions book, and if so, how often?
"That, and sending Leman Russ to make a peaceful arrest? That's like sending a rabid Grizzly Bear to teach Kindergarten." - Cole Deschain
"Deneris - you are a legend." - TheKingElessar
"Chingao...sigh..guess I'll stay a slut then..."- Shogun_Nate