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post #1 of 121 (permalink) Old 03-18-08, 03:14 PM Thread Starter
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Default Most Worthless Unit?

In your opinion, what is the single most useless unit in your opinion? Consider points value as well as battlefield application-- a really good unit that's too expensive can be a bigger detriment to an army than a really cheap unit that doesn't do much!

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post #2 of 121 (permalink) Old 03-18-08, 04:13 PM
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SM scouts what is the point in them? when for an extra two points per figure you could have a regular space marine tactical squad which also has more h/wep options a better armour save and in my oppinion look much better perhaps the only good thing about scouts is pinning or infiltrate.


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post #3 of 121 (permalink) Old 03-18-08, 04:43 PM
 
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SW wolf scouts are totally worth it,

plus don't scout bikers get to turbo boost move, before anyone starts after set up?

anyway most useless unit i think for SW, Blood Claw Jump packs like 40 pts each
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post #4 of 121 (permalink) Old 03-18-08, 05:12 PM
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space marine bikes. Why??? they are too expensive, and nevr do much


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post #5 of 121 (permalink) Old 03-18-08, 05:18 PM
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Despite kitting up some fancy looking bikes I think I'm gonna have to second the opinion that SM bikers are pretty worthless compared to their points. They die just about as easily as a footed marine and cost a hefty deal more points. They have their uses, sure... but I've personally never been able to get them to really work for me.
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post #6 of 121 (permalink) Old 03-18-08, 05:31 PM
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the dark eldar talos .the rest of the army is fast but not this guy he just slows the whole army down

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post #7 of 121 (permalink) Old 03-18-08, 05:38 PM
 
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i think bikes arnt useless, use them on a flank after you rhino assault them or they assault you and there awesome
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post #8 of 121 (permalink) Old 03-18-08, 05:39 PM
 
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Ogryn, like a marine..but without the iniative, leadership, options or save.
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post #9 of 121 (permalink) Old 03-18-08, 06:16 PM
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I find nothing useless (e.g. some people thought that grots were useless, ended up almost killing a terminator squad with them beefore the game finished :D)

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post #10 of 121 (permalink) Old 03-18-08, 06:26 PM
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biovore-not an effective heavy compared to others also a 0-1 restriction
inquisitor-way to many points just fluffy not efective
techmarine-to hard to use (really bad in the dark angels codex)
pariah-not necrons, slow, expensive
scout bikers- 4+ save on a bike pure crap
land speeder typhoon-never even seen one on the table
lictors- to many points, unpredictable east to kill, non scoring, also a 0-1 restriction
repentia-to expensive, to hard to use, not fast enough.
there are probably more these are all equally bad in my book.
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