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post #1 of 26 (permalink) Old 02-09-10, 06:29 AM Thread Starter
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"Cursed" Squads

Anyone here have any squads in their armies that seem "cursed". For example I have a squad of Space Marine Devestators that cant seem to hit the broadside of a barn, and a squad of Khorne Beserkers from my chaos army that have killed more stuff shooting than stabbing (and sadly not much doing it that way), and always seem to lose their transport before turn 2.

Originally Posted by Khorne's Fist View Post
Imagine the call, "Hey Grimnar old buddy, Dante here. Listen, I'm having a bit of trouble with a pesky Inquisitor..." Grimnar's battle barge would be in orbit around Baal before the astropath could finish talking.
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post #2 of 26 (permalink) Old 02-09-10, 07:00 AM
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My guys seem to be cursed to survive all the anti-marine fire headed their way but fold over once shot by a lasgun.

There is no such thing as fiction. Given that the multiple-universe quantum theory is correct then all events that happen in ´´fiction´´ actually happen in some other universe.
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post #3 of 26 (permalink) Old 02-09-10, 07:15 AM
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My terminators once killed two carnifexes, 0 wounds taken (yeah, I passed 4+ invulns like a PRO)- only to be charged by 16 gaunts and torn to shreds.

Originally Posted by Sethis View Post
In the trenches, unless the Commissar is stupid or insane, he would probably defer to the Marine. If 10 feet of blood-splattered power-armoured killing-machine with a pistol the size of your head and a sword taller than your chest said "Cover our flank" you'd probably cover his damn flank and not start debating the finer points of command structure with him.
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post #4 of 26 (permalink) Old 02-09-10, 07:20 AM
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My Death Company rarely seem to survive a single round of combat. I probably just need to choose my battles better though. Stupid power weapons... >

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post #5 of 26 (permalink) Old 02-09-10, 07:42 AM
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When I played CSM, I some times used zerkes. But I stopped. Because people just seamed to point their weapon with the highest ap at them, and then they simply failed all their saves, like they had none.

Last time I used them ended in my screaming: "Why, oh why have you abandon me dark lord of blood", I got no answer, so I started using just plaguemarines, they never fail ;)

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post #6 of 26 (permalink) Old 02-09-10, 08:04 AM
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I have two defilers. If I make a list with only one defiler in it, I know exactly which one to choose. This defiler hits about average. The other defiler that I leave in the box I think has scored a hit twice in my 5 years of 40k. Then when it finally hits a rhino, I roll a 1 and a 2. Perfect.

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post #7 of 26 (permalink) Old 02-09-10, 09:53 AM
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Back when sustained fire dice still existed (3rd Ed? - when you get to my age they all start to blur together), my assault cannon terminator would stove-pipe his gun on turn one every game.
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post #8 of 26 (permalink) Old 02-09-10, 10:01 AM
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All of my Guard Infantry squads die almost every game...

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post #9 of 26 (permalink) Old 02-09-10, 10:49 AM
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All my SM are cursed, I can't seem to pass any 3+ armour SVs...ever.

Although I get my 5+ SVs almost 80% every time.

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post #10 of 26 (permalink) Old 02-09-10, 11:39 AM
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My Daemon prince will take on melta gun after melta gun and pass his invulnrable save over and over again but when charged by a squad of bolters.... takes a wound every round... i think the bloodthirster model is rebeling the new rule changes with him in the daemon army....
woog out

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Woogified: To be beaten to the punch by a person named jdwoogie.
Also see ninja'd.
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