Cheesiest 40k Army: - Wargaming Forum and Wargamer Forums
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View Poll Results: Cheesiest Army in 40k
Space Marines (generic) 10 7.75%
Blood Angels 10 7.75%
Dark Angels 0 0%
Space Marine Variants (core dex) 3 2.33%
Tau 4 3.10%
Eldar 21 16.28%
Eldar Variants 0 0%
Chaos Space Marines 19 14.73%
CSM Cult 2 1.55%
Daemons of Chaos 4 3.10%
Daemons of Chaos (fluffy) 0 0%
Orks 6 4.65%
Space Wolves 21 16.28%
Tyranids 6 4.65%
Imperial Guard (mech) 15 11.63%
Imperial Guard (infantry) 4 3.10%
Dark Eldar 1 0.78%
Daemon Hunters 1 0.78%
Witch Hunters 2 1.55%
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post #1 of 42 (permalink) Old 01-01-10, 05:21 AM Thread Starter
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Default Cheesiest 40k Army:

Throw a few reasons in if you wish, but it isn't mandatory
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post #2 of 42 (permalink) Old 01-01-10, 05:25 AM
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For me, it's Eldar. I won't go into too much detail right now, but I feel that the Eldar get a few too many exceptions to the normal rules of the game. The Wave Serpent's energy field, holo-fields on Falcons and Fire Prisms, psychic powers like Guide, Doom and Fortune plus some rather silly and cheap wargear items (like the Runes of Warding, currently being discussed in another thread). A few of their Special Characters seem too light on points to me as well, Eldrad and Prince Yriel being the ones that stand out most in my mind.
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post #3 of 42 (permalink) Old 01-01-10, 05:30 AM
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I'm on the same thought wave as Katie Drake...
Eldar are way to OP'd for there cheap items and skilled units!

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post #4 of 42 (permalink) Old 01-01-10, 05:33 AM
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Originally Posted by Wulfric_Nick View Post
I'm on the same thought wave as Katie Drake...
Eldar are way to OP'd for there cheap items and skilled units!
Im going to have to say...your both crazy, eldar Well the strongest army in the game (ONLY When played right mind you!) Are hardly a cheesy army. Just because you might have problems with them they are not easy to play. (Unless you have no clue how to blast t3 units and armor 12 transports.....ill admit i win lots of games because people have no clue what there doing)

Also are ability's cost a lot of points........If you want cheese go Read the Guard Codex.
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post #5 of 42 (permalink) Old 01-01-10, 06:12 AM Thread Starter
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Quote:
Originally Posted by Witch King of Angmar View Post
Im going to have to say...your both crazy, eldar Well the strongest army in the game (ONLY When played right mind you!) Are hardly a cheesy army. Just because you might have problems with them they are not easy to play. (Unless you have no clue how to blast t3 units and armor 12 transports.....ill admit i win lots of games because people have no clue what there doing)

Also are ability's cost a lot of points........If you want cheese go Read the Guard Codex.
Your armour 12 transport is a little bit more durable than normal armour 12....well a lot more durable. The fields make all above S8 as S8, no extra dice for penetration etc etc etc. The other one is cruddy, pick the lowest of two dice when penetrating? That makes killing it easy, must be lack of tactical skill on my behalf when I fired 9 lascannons at it for a whole game and it didn't die ;)
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post #6 of 42 (permalink) Old 01-01-10, 07:25 PM
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Quote:
Originally Posted by Witch King of Angmar View Post
Im going to have to say...your both crazy, eldar Well the strongest army in the game (ONLY When played right mind you!) Are hardly a cheesy army. Just because you might have problems with them they are not easy to play.
Never said that Eldar were easy to play. Point is though, it seems that once a person reaches a certain point as a player they become very difficult to defeat. I've personally lost to less skilled opponents that played Eldar as a direct result of some of the upgrades and abilities available to the army. The Wave Serpent's energy field being one and the psychic power Doom being another.

What I want to point out though is that, at least for me, this isn't an exercise in whining about whatever army I can't beat. I personally plan to discuss the individual wargear items, units etc. that make the "cheesy" armies so powerful in order to decide if those units are really as powerful as I think.
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post #7 of 42 (permalink) Old 01-01-10, 07:38 PM
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I was going to say Eldar too, but then Chaos Obliterators sprang to mind. CSM it is. The most overpowered pants-on-head retarded, cat-in-pants annoying things in the entire galaxy is clearly Obliterators. Besides, CSM have way too many means of getting into CQC way too fast for balance.

CSM is the equivalent of a failsafe kill button for Tau.

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post #8 of 42 (permalink) Old 01-01-10, 07:53 PM
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CSM by far. The ability to bunch units is just ridiculous.

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post #9 of 42 (permalink) Old 01-01-10, 08:19 PM
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There are plenty of armies with units that are perhaps a little unbalanced in some way, but nothing says cheese like lash of submission letting your opponent move your army around as they like and making first turn assaults very feasible. Nothing else lets you move your opponent's models with as much freedom. I think they did a better job with the similar version in the daemon codex.
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post #10 of 42 (permalink) Old 01-01-10, 10:07 PM
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During 4th edition and during 5th edition's early days, Lash really was broken. It's not quite so bad now though since most armies are moving closer and closer to the mechanized archetype, though. Then there's the newest anti-psychic abilities like the Rune Priest's ability to just cancel powers within 24" 50% of the time. All in all, Lash still has the capacity to be mean as hell, but people are wiser to it than before.
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