Dark Angel Rumours - Wargaming Forum and Wargamer Forums
General 40k This is the place to talk about everything related to Warhammer 40k.

Reply
 
LinkBack Thread Tools Display Modes
post #1 of 45 (permalink) Old 12-15-06, 09:15 AM Thread Starter
Senior Member
 
Ragnar_Burmane's Avatar
 
Join Date: Dec 2006
Posts: 129
Default Dark Angel Rumours

Post them here people,

The sneak peak is up on the GW site now. I have heard they will be getting a chapter master on a Jetbike

The Essex Warhounds Gaming Club

When the Old Wolf calls I will answer
Ragnar_Burmane is offline  
Sponsored Links
Advertisement
 
post #2 of 45 (permalink) Old 12-15-06, 11:26 AM
Ex Mod.
 
cccp's Avatar
cccp's Flag is: Great Britain
 
Join Date: Dec 2006
Location: Essex, UK
Posts: 4,245
Reputation: 1
cccp is offline  
post #3 of 45 (permalink) Old 12-15-06, 02:48 PM
Senior Member
 
jigplums's Avatar
 
Join Date: Dec 2006
Posts: 2,602
Reputation: 5
Default

Rumour is that they will be limited to one Assault cannon in termie squads, however they may start to roll for Deepstrike from turn one

Check out my gamer Blog
http://gamergeekery.blogspot.co.uk/2...rs-in-40k.html

Jezlad "I actually commented that Jigplums list was the least scary list I faced. Then took a pasting"
http://www.coolminiornot.com/artist/jigplums
http://www.coolminiornot.com/160095
jigplums is offline  
 
post #4 of 45 (permalink) Old 12-15-06, 03:51 PM
Member
 
Join Date: Dec 2006
Posts: 41
Default

Crikey there are a few more rumours going about.

Ravenwing lord on Jetbike 8)

5 or 10 man squad sizes only :?

No more Intractable :shock:

New Psyker powers :roll:

All PA marines will be getting frag and krak grenades as standard along with bolt pistols.

Veteran Sergeants are standard in all squads- I wonder if they will be free or cheaper than buying them normally... :?:

Only the Codex will tell but it's looking like Dark Angels with be heading for a more 'Tactically Flexible', than 'shooty' army... I guess it's more in keeping with the fluff, the Lion being the greatest tactician and all 8) but slightly less in keeping with what I had planned for my army...
Ryan El'Jonson is offline  
post #5 of 45 (permalink) Old 12-15-06, 05:03 PM
Senior Member
 
jigplums's Avatar
 
Join Date: Dec 2006
Posts: 2,602
Reputation: 5
Default

what was that? Conquer all badboys of 40k?

Check out my gamer Blog
http://gamergeekery.blogspot.co.uk/2...rs-in-40k.html

Jezlad "I actually commented that Jigplums list was the least scary list I faced. Then took a pasting"
http://www.coolminiornot.com/artist/jigplums
http://www.coolminiornot.com/160095
jigplums is offline  
post #6 of 45 (permalink) Old 12-21-06, 11:53 PM
Senior Member
 
Skcuzzlebumm's Avatar
Skcuzzlebumm's Flag is: Scotland
 
Join Date: Dec 2006
Location: Jorvik
Posts: 966
Reputation: 1
Default

from monsinieur Brimstone over on warseer:
Quote:
Dark Angels rumour compilation, these are RUMOURS only and should not be taken as confirmed information, if you want that await the codex release.

HQ

• Grandmaster – Azarael
Wargear Krak & Frag grenades, bolt pistol, Protector (artificer armour), Lion Helm (provides invulnerable save for Azarael and any unit he joins), Sword of Secrets(MC Power weapon +2S) and Lions Wrath (MC Combi plasma).


• Belial – Master of the Deathwing
- Wargear Terminator armour, storm bolter and Sword of Silence
- May change weapons to lightning claws or Thunder hammer/Storm shield for free.
- If Belial is included in an army one Terminator squad may be upgraded to a Deathwing command squad (Deathwing standard bearer and Apothecary).


• Sammael – Master of the Ravenwing
- Wargear Power Armour, Frag & Krak Grenades, Bolt Pistol, Iron Halo, Raven Sword, Adamantine Mantle, Jetbike (armed with TL-Storm Bolters & under slung Plasma Cannon)
- May switch to his Land Speeder in which case he now counts as a vehicle and wargear becomes ceremonial (having no in-game use). Shield of night now provides AV14 front and sides.
- If Sammael is included in a army one attack squadron may be upgraded to a Ravenwing command squad (Ravenwing standard bearer and Apothecary).

• Company Master (Master of the 3rd, 4th and 5th companies)
- May take a five man command squad but doesn’t have to join them.

• Ezekiel – Grandmaster of the Librarians
- Wargear Frag & Krak grenades, Secrets Shield (Artificer Armour), Deliver (MC Bolt Pistol), Traitor’s Bane (MC Force Weapon), Book of Salvation (all DA units within 12” are Fearless), and Psychic Hood, comes with both DA Psyker powers plus Mindworm.


• Dark Angels Librarian
- Pretty much the same as codex Space Marines except has two unique powers – Hellfire (Template str2D6-2 APD6) and Force Barrier (once per turn LD test ignore damage (not effective against psycannons/C’tan etc)).

• Dark Angels Chaplain
- Pretty much the same as codex Space Marines, may be upgraded to Interrogator Chaplains
- May take Terminator armour, bikes or Jump Packs.

• Dark Angels Command squads (max 5 models) are a HQ choice but do not take up a HQ slot you can take one for IC but they do not automatically form a retinue and may separate.

Elites


• Deathwing Terminator squad
- Squad Size is five models (no more/no less).
- All members of the Deathwing are fearless
- Only one heavy weapon per squad (One assault cannon, one Cyclone launcher or one heavy flamer).
- Squad can include a mixture of standard and close combat terminators.
- Uses special rule ‘Deathwing Assault’ up to 50% of terminator squads may deepstrike in the first turn without having to roll for deepstrike.
- Terminators are cheaper than the old Dark Angel codex but more expensive than Codex Space Marine Terminators
- Terminator standard equipment includes teleport homers.




• Company Veterans squad
- Base of five models and up to an additional five (although a max. squad of ten is needed to use the rule ‘combat squads’).
- Can take a mixture of weaponry (combi-weapons, storm bolters, special and heavy weapons).


• Techmarines
- Counts as elites but does not use an Elite slot in the FoC.
- One Techmarine may be taken for each non transport vehicle included in an army.

• Dark Angels Scout Squad
- Base is five marines and veteran sgt.
- May include a further five scouts.
- Armed with Krak, Frag and bolt pistol and one of the following as standard – Bolter, Shotgun or Close Combat weapon.
- Shotgun is now S4 (Manstopper rounds)
- Rest of options similar to scout squads.


Troops

• Tactical squad
- Uses ‘combat squads’ rule
- May take a special weapon if five marines and a special and heavy weapon if ten marines (heavy weapon includes plasma cannon)

• Ravenwing Attack squadron (If Master of the Ravenwing taken).

• Deathwing Terminator Squad (If Master of the Deathwing taken).


Fast Attack

• Assault squad
- Uses ‘combat squads’ rule
- May remove jump packs to count as infantry and can take a Rhino or Drop pod at no additional points cost.


• Ravenwing Attack Squadron
- Base of three bikes (may add another three to a maximum of six.
- All Ravenwing bikes are fearless.
- All Ravenwing bikes (including attack bikes) come with teleport homers and Scout USR as standard
- Two bikes may take a special weapon (flamer, melta or plasma at a points cost).
- Attack bike can be added as standard
- If squadron consists of maximum bikes (six) then a land speeder Tornado may be added.
- Squadron is deployed at the same time but may be separated into four scoring units (2x3 bikes, 1 x attack bike and 1 x land speeder Tornado).

• Ravenwing Support Squadron
- Base is one land speeder.
- May include up to four more land speeders, one may be a Tornado and one more a Typhoon.

Heavy Support

• Devastators
- May use ‘combat’ squads rule allowing squad to be split into 2x5 marines; this allows you to split out heavy weapons into two units.

Vehicle information


• Vehicles come with searchlights and smoke launchers as standard equipment.

• Drop pods and Predator annihilators (w/lascannon sponsons) more expensive all other vehicles remain at the same price or are cheaper.

• Whirlwinds have an option for incendiary missiles that remove cover saves.

• Dreadnoughts may take a Plasmacannon or Twin-linked Autocannon.

General Information

• All Dark Angels power armoured squads come with krak, frag and bolt pistols as standard
• All Dark Angels squads are led by veteran sergeants.

• Standards of Fortitude, Devastation and Retribution now come under a single classification of ‘sacred standard’ and require a interrogator chaplain in the army to use.

• No veteran skills available to Dark Angels.

• Codex follows the same format as the recently released Eldar codex.

• ‘Combat squads’ used for many selections, base is five models and then may be given another five models for a maximum of 10. When deployed unit may be split into two separate scoring units.

• Jink Save for the Ravenwing is gone.

• Stubborn and Intractable are gone.

• Rules for Cypher are not included in the codex

• No Mortis Dreadnought in the codex.

Miniature Information

• Several new HQ models including two new captains (already seen) along with remakes of named characters.

• Dark Angels upgrade sprue (similar to the Black Templars one but of better quality), icons for vehicle upgrades (no separate door sets). Including Deathwing parts and robed bodies.

• New Ravenwing sprue (including parts for the MotRW landspeeder)

• New Land Speeder sprue including parts for Tornado and Typhoon.

• Armydeal (Dark Angels) and Battleforce (Ravenwing) will be available

• New model for Cypher.

• Cypher is getting a new model. The new model of Cypher is confirmed, due for a late release. The model is in a pose crossed between the Emperor's champion and the LOTR Witch King. I hope you get what I mean. He is looking slightly downwards, and is armed with a very nice sword and some pistol I didn't recognise.
Hope this answer all your questions and fuels your fire.

Field Marshall Lord Neil Alister Mackenzie Kerr the Marquess of Lothian
aka Team Scotland 40k Captain 2012
Skcuzzlebumm is offline  
post #7 of 45 (permalink) Old 12-21-06, 11:59 PM
Senior Member
 
jigplums's Avatar
 
Join Date: Dec 2006
Posts: 2,602
Reputation: 5
Default

nice thats alot of info scuz. if what it all implies is true da will be err... weird

Check out my gamer Blog
http://gamergeekery.blogspot.co.uk/2...rs-in-40k.html

Jezlad "I actually commented that Jigplums list was the least scary list I faced. Then took a pasting"
http://www.coolminiornot.com/artist/jigplums
http://www.coolminiornot.com/160095
jigplums is offline  
post #8 of 45 (permalink) Old 12-22-06, 12:00 AM
 
Join Date: Dec 2006
Posts: 47
Default

Yeah the DA look like they will be an interesting army, not sure if I like the idea of Combat Squads.
The Wildonion is offline  
post #9 of 45 (permalink) Old 12-23-06, 08:53 PM
Senior Member
 
Lord Sinkoran's Avatar
Lord Sinkoran's Flag is: England
 
Join Date: Dec 2006
Location: University of Plymouth
Posts: 3,588
Default

http://forums.resurrection40k.com/vi...893&highlight=

here are some pics


Violence is never the answer, it is the question, to which the answer is, yes
Lord Sinkoran is offline  
post #10 of 45 (permalink) Old 12-27-06, 06:54 PM
Member
 
Alpharius's Avatar
Alpharius's Flag is: USA
 
Join Date: Dec 2006
Location: Massachusetts, USA
Posts: 39
Reputation: 1
Default

After reading all of those rumors, I'm going to need a more experienced 4th edition Marine player to tell me if I should get excitied about a possible Ravenguard and/or Deathwing army....
Alpharius is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > General 40k

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome