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post #1 of 21 (permalink) Old 11-12-15, 11:54 PM Thread Starter
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Default Blood Angels Don't Have Cents?!

I just bought the BA codex and realized they don't have centurions. Why the hell not?! Do I have to get the SM Codex to use them? If so that's crap.

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post #2 of 21 (permalink) Old 11-13-15, 12:17 AM
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Yes thats correct, no idea why but they have kept that to standard/unmarked marines something to do with the specific hapters such as the space wolves and bloodangels. They just don't get those units they get specialists of their own.

Best be would be if you need centurions ally them in through spacemarines basically idea would, be small squad of scouts, a cheap HQ and as many centurions you need.



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post #3 of 21 (permalink) Old 11-13-15, 12:51 AM
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Bruh we (since I am most obviously a member of the IXth) don't need 'em. Plenty of toys those vanilla suckers can't have in our coffers.

EDIT: wait, no idea why? We got strained ties with the Mechanicum over the Baal Predator (among other things I think). BA have never had the same toys. See also: Stormtalons, Land Speeder Storms, Hunter/Stalker tanks. To name a few off the top of my head.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #4 of 21 (permalink) Old 11-13-15, 01:08 AM
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Best be would be if you need centurions ally them in through spacemarines basically idea would, be small squad of scouts, a cheap HQ and as many centurions you need.
Assuming you mean an allied detachment, the most your getting is one squad of devestator centurions and one squad of assault centurions. You want/need a CAD for a lot of centurions.

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post #5 of 21 (permalink) Old 11-13-15, 09:49 AM
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BA don't have them since if you did, you'd be even more obviously 'regular Marines but plain shittier'.

I mean really, when you can have Hit and Run or Tank Hunters, why would you ever EVER want Furious Charge on Centurions? Hell, why would you ever ever want Furious Charge on Centurions anyway?
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post #6 of 21 (permalink) Old 11-13-15, 02:44 PM
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Assuming you mean an allied detachment, the most your getting is one squad of devestator centurions and one squad of assault centurions. You want/need a CAD for a lot of centurions.
If you use Sentinels of Terra (Imperial Fist supplement) you can run two sets of Dev Centurions, one as Elite and one as Heavy, in an Allied. That's the best you can do.

To @HokieHWT - It's as listed above. Every marine chapter with its own codex is different, otherwise they wouldn't need their own Codex.

Blood Angels get fast tanks, Death Company, Furiosos and (my all time favorite) Librarian Dreadnoughts.

Dark Angels get Ravenwing speeders, their own fliers, unique terminators.

Space Wolves get, well, wolves. Also character dreadnoughts, the Stormfang, and more wolves.

Vanilla Marines get Centurions, Hunters, Stalkers, and Land Speeder Storms.

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post #7 of 21 (permalink) Old 11-13-15, 02:49 PM
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Originally Posted by Xabre View Post
If you use Sentinels of Terra (Imperial Fist supplement) you can run two sets of Dev Centurions, one as Elite and one as Heavy, in an Allied. That's the best you can do.

To @HokieHWT - It's as listed above. Every marine chapter with its own codex is different, otherwise they wouldn't need their own Codex.

Blood Angels get fast tanks, Death Company, Furiosos and (my all time favorite) Librarian Dreadnoughts.

Dark Angels get Ravenwing speeders, their own fliers, unique terminators.

Space Wolves get, well, wolves. Also character dreadnoughts, the Stormfang, and more wolves.

Vanilla Marines get Centurions, Hunters, Stalkers, and Land Speeder Storms.
Can't agree more with this.
If they all had the same units you might as well have "Codex: space marines" with chapter tactics and the likes for BA, etc. instead of seperate codexes.
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post #8 of 21 (permalink) Old 11-13-15, 03:15 PM Thread Starter
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But centurions are standard issue gear, like terminator armor. It does not make sense that chapters in the first founding would not have access to every available piece of vanilla wargear. They have special units to enhance and separate themselves.

I'll look into Imperial Fist as allies.

Thanks!

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post #9 of 21 (permalink) Old 11-13-15, 04:05 PM
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Because BA's have enough bullshit (that isn't over-priced) available to them as it is?
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post #10 of 21 (permalink) Old 11-13-15, 04:57 PM
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Quote:
Originally Posted by HokieHWT View Post
But centurions are standard issue gear, like terminator armor. It does not make sense that chapters in the first founding would not have access to every available piece of vanilla wargear. They have special units to enhance and separate themselves.

I'll look into Imperial Fist as allies.

Thanks!
No, TERMINATORS are standard issue gear, and based on the fluff, they're rare pieces that they no longer have access to craft. All Terminator armor is hand me downs.

Centurion armor is something that was created almost as a fill in for terminator armor. It's like Iron man building different Marks of his armor. No one would ever call Hulkbuster the same as the standard suits.

The chapters that conform most closely to the rules of the Codex Astartes get into strong alliances with the Priests of Mars, so they have access to (as you call it) 'standard gear'. But Blood Angels keep their own secrets (read the fluff for Stormravens in last codex, or all the Baal-pattern tanks). Dark Angels keep more secrets than anyone, and the Wolves have NEVER played nice with the second foundings and onwards. Therefore, newer toys, like Centurion armor have been held back, and they invent their own tech.

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