Personally, I love them...but honestly with the continuing release of detachments and formations, I think it allows you to make some amazing ideas...
What I mostly dislike are the 'Decurions' that we have so far; the Necrons, the Khorne Daemonkin, Craftworld, and I'm sure every codex written from here out. Those take it a little too far, because it writes your entire list for you...In that case, everyone at the same points value has the same list
personally i hated the old FOC..it was too restrictive..i always thought i wish i could do this or that..and when you would see list its was always the same argument take x over y becuase x is better...but now with formations i love the freedom (in some cases) to really build the army that you want..im more in to themed armies now so it really gives me that chance.
Fatmantis, I am curious on how much the difference between the Force Org (Combined arms detachment?) of 6th edition and/or a race specific Force Org that it also has access too, and say with a 0-1 slot for a formation, vs the current model of army list building. Feel free to respond in the thread or via PM since this is not necessarily an on topic conversation.
yes the latest codexs are taking it a bit far..but thats only if you want those bonuses..im all for it..the more options the better..as long as there is a so called point and GW doesnt start releasing them to simply make money(yes i know laugh)....
well just my thoughs
I love the formations, it variablility to the game and something new.
But the thing I don't like that most of the formations are too big. It would be better if the formations were only few units and ridiculously many model e.g. 5 lictors as a formation (actually 5 lictors are required in two different formations). - Which will cost you £77.5 as a new player. For existing players - before you needed only three in your army it essentially forces the existing players to buy to more, if they want to use the formation.
I like the race-specific FOC charts with corresponding Command Benefits, and Formations in themselves are cool and I like them. However, the availability of formations as plug-ins, as well as the whole concept/implementation of Allies, is bad for the game in my view.
I like race specific FoCs and one or two smaller formations as a part of a codex, but with the Decurio style detachments, they are amazing, so everyone that plays the army has the exact same list making playing with the army incredibly boring. It's one of the main reasons why I stopped playing necrons, as I was literally making my lists worse to make it fun to play with, making the army not at all interesting competitively.
The reason I like FoCs is that it gives the army a structure. I have never ever found it restricting, certainly not like on a scale Fantasy is. It gives a way of structuring the army without it being too specific, as you can take what you want and still get the same benefits, meaning those armies have much more variety.
So currently, it appears that the majority of the players enjoy having, and using, formations. Most however do NOT
the route that GW went with in regards to formations of the caliber of the Necron Decurion; since formations of this size effectively "force" players into playing the same army as everyone else - at least in the competitive sense - and therefore effectively reduce the amount of diversity in armies.
Out of curiosity how interested would the players here/in their own gaming circles, if I asked them to create "mini formations" in the vein that Drohar mentioned? Having a max of 5 "units" in a formation and it can't be included into a greater formation (such as the Decurion) being the only rules?
Death Wing Formation (not sure if these cost points to field anymore, but if they do say 50 points + units)
1-5 Death Wing Terminators/Inner Circle (Or whatever the more badass Terminators are called)
Units that are solely within the Death Wing Formation gain +1 to all Invulnerable saves.