The new Grey Knights' Codex - Page 2 - Wargaming Forum and Wargamer Forums
General 40k This is the place to talk about everything related to Warhammer 40k.

Reply
 
LinkBack Thread Tools Display Modes
post #11 of 60 (permalink) Old 08-25-14, 06:20 AM
Senior Member
 
Tuatara's Avatar
Tuatara's Flag is: New Zealand
 
Join Date: Jul 2010
Posts: 128
Reputation: 1
Default

Quote:
Originally Posted by elmir View Post
So yeah... If you have a ton of psycannon wielding PAGKs, I've got some bad news for you. They are dustcollectors...
LOL, I know what you mean. I loved Purgation squads before and have 12 PAGKs modelled with psycannons (2 Purgation squads and some extra for my SSs). Guess I may pull them off and put them on terminators as I only have 5 termies with them.

Have always liked Terminators, even at the higher cost, so being able to focus on a full terminator army will be quite nice (along with a couple of Dreadknights of course).

"To defy the authority of empirical evidence is to disqualify oneself as someone worthy of critical engagement in a dialogue" - The 14th Dalai Lama
Tuatara is offline  
Sponsored Links
Advertisement
 
post #12 of 60 (permalink) Old 08-25-14, 08:21 AM
Entropy Fetishist
 
Mossy Toes's Avatar
Mossy Toes's Flag is: USA
 
Join Date: Jun 2009
Location: Eä
Posts: 4,249
Reputation: 117
Default

Quote:
Originally Posted by Archon Grimherald View Post
did the dreadknight get made into a walker or is it still a monstrous creature even though its still tony stark in the hulkbuster armor?
In a game with Wraithknights and Riptides? You guess.

CSM Plog, Tactica

What sphinx of plascrete and adamantium bashed open their skulls and ate up their brains and imagination? Imperator! Imperator!
Mossy Toes is offline  
post #13 of 60 (permalink) Old 08-25-14, 08:29 AM
Herald of The Warp
 
Nordicus's Avatar
Nordicus's Flag is: Denmark
 
Join Date: May 2013
Location: Odense, Denmark
Posts: 2,752
Reputation: 143
Default

Quote:
Originally Posted by Mossy Toes View Post
In a game with Wraithknights and Riptides? You guess.
This, and it makes no sense whatsoever. But that's another discussion entirely.
Nordicus is offline  
 
post #14 of 60 (permalink) Old 08-25-14, 11:19 AM
Senior Member
 
Fire Lord's Avatar
Fire Lord's Flag is: USA
 
Join Date: Feb 2009
Location: Good ol' USA
Posts: 209
Reputation: 2
Default

Quote:
Originally Posted by elmir View Post
The dreadnoughts in the book are conversions based on the BA furioso dread.The shields are just used to hide the BA symbols on them.
Ah, yes. I forgot about the librarian dread having an "aegis" like setup. Thanks for the heads up.

It's funny when you state a fact to the haters. They always bite.
Haters gonna hate.
Born FREE, Live FREE, Die FREE. No substitute. Never surrender.
Fire Lord is offline  
post #15 of 60 (permalink) Old 08-25-14, 11:21 AM
Member
 
Lanfear's Avatar
Lanfear's Flag is: Scotland
 
Join Date: Mar 2011
Location: In Midnight Clad
Posts: 55
Reputation: 2
Default

After a quick read it seems a little bland. I'm not one for bashing rules books as I think there are positives and negatives in any rules sets and it is up to us to make it work. Although as I said, I find it a little lifeless and dull. A good few of the interesting and fun toys are gone.
Psychotroke and rad grenades are gone, whilst not game breaking I thought they were fun nonetheless. Mindstrike missiles are gone too. We all know the inquistion is gone from the book as are the assassins. Mordrak is also gone. Psybolt and Psyflame are gone too.

I noticed that sanctuary has changed from any enemy in the last book to being more daemon specific only now as well as a few more obvious changes to the psychics.
There is no longer a plus 1 to your invuln save for having a plain nemesis sword.
The stave is provides 'adamantium will' and is no longer a combat invuln any more. The halberds add plus 1 strength not plus 2 initiative.

I think the Heavy psycannon is better on the Dreadknight now as it will get all the shots off, I was never keen on the template previously. Other than that the psycannon is very poor for powered armoured units unless your guys stand still. A 12" range when moving is pretty bad in anyone's estimation especially when you are limited for long ranged heavy weapons throughout the army.

Its an OK book I guess but a little lacklustre and has the feel of being for the purpose of use as allies. I think the removal of quite a few of the interesting things has taken a bit of the character out of them in my opinion.

Last edited by Lanfear; 08-25-14 at 12:00 PM.
Lanfear is offline  
post #16 of 60 (permalink) Old 08-25-14, 12:09 PM Thread Starter
Senior Member
 
Iraqiel's Avatar
Iraqiel's Flag is: Australia
 
Join Date: May 2008
Location: Top End
Posts: 2,422
Reputation: 68
Default

Quote:
Originally Posted by Lanfear View Post
Its an OK book I guess but a little lacklustre and has the feel of being for the purpose of use as allies. I think the removal of quite a few of the interesting things has taken a bit of the character out of them in my opinion.
This is the feeling I get too. The book encourages you to use the dataslates to bolster your other armies, while feeling very much more like a codex space marines variant than it has ever done previously.

Iraqiel

Check out my Imperial Guard Battle-Group-in-the-making as it slowly takes form! Located just here:
https://www.heresy-online.net/forums/...my&army_id=705

And my collection of all things - particularly Grey Knights; Guard and Adeptus Mechanicus: https://www.heresy-online.net/forums/...d.php?t=129966
Iraqiel is offline  
post #17 of 60 (permalink) Old 08-25-14, 03:21 PM
Senior Member
 
elmir's Avatar
elmir's Flag is: Belgium
 
Join Date: Apr 2011
Location: Arendonk/Antwerp/Belgium
Posts: 1,457
Reputation: 43
Default

Quote:
Originally Posted by Tuatara View Post
LOL, I know what you mean. I loved Purgation squads before and have 12 PAGKs modelled with psycannons (2 Purgation squads and some extra for my SSs). Guess I may pull them off and put them on terminators as I only have 5 termies with them.
If you figure out a way how to do that, let me know... the PA psycannon is the "wrong way around" compared to the terminator one. I can't for the life of me figure out how to do that conversion somewhat elegantly...

I agree with the blandness though. This is the new codex in a nuttshel:

https://www.youtube.com/watch?v=hQHec6kR3eg

I had an AMAZING time at fightclub.

I arrived a bit late, so I missed the introductions, but man... I had an awesome time at fightclub! 10/10 I would recommend fight club to anybody!

Last edited by elmir; 08-25-14 at 03:25 PM.
elmir is offline  
post #18 of 60 (permalink) Old 08-25-14, 03:52 PM
Senior Member
 
Moriouce's Avatar
Moriouce's Flag is: Sweden
 
Join Date: Oct 2009
Location: Borås
Posts: 2,195
Reputation: 63
Default

What about this? The Sisters have a WD codex, Assasins have a Digital. And now GK have a new Codex but much have been removed. Maybe Sisters will get a digital update too and then we'll see a joint codex of them all. Ordos Majoris + officio Assassinorum.

Good to be green

Barks Dakka Ladz: W3-D2-L3
Altansar Eldar: W3-D0-L2

Moriouce is offline  
post #19 of 60 (permalink) Old 08-25-14, 04:15 PM
Senior Member
 
Sethis's Avatar
Sethis's Flag is: United Kingdom
 
Join Date: Jun 2009
Location: Alston, Cumbria
Posts: 4,190
Reputation: 58
Default

I'm aware that "take allies" is not greeted with enthusiasm by most players, but it actually does a lot for the GK codex with a minimum of investment.

Add 2x Tac Squads with Melta in Pods, and a Dev squad with Lascannons/MLs and a Pod. Gives you anti-armour at range with the Devs (along with someone to man a relay if you're so inclined) and 2x Melta squads to accompany your Terminators and Dreadknights with Incinerators. Use the 2 Pods and terrain to block off a section of the enemy army and annihilate it with massed stormbolter/psycannon/incinerator fire with the Melta popping any AV14 equivalents. You can use the BA or SW books if you want more Melta.

That would be my take, anyway. They also benefit from Servo Skulls very well.

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
Sethis is offline  
post #20 of 60 (permalink) Old 08-25-14, 05:48 PM
Senior Member
 
Stormxlr's Avatar
 
Join Date: Sep 2013
Posts: 443
Reputation: 7
Default

What happened to the monkeys?
Stormxlr is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > General 40k

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome