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post #31 of 79 (permalink) Old 01-13-14, 07:14 PM
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The haruspex I am less impressed with, for all its fancy tricks it is still a slow monster that has to plod across the battlefield to really come into its own. Like the harpy, I think it's destined to be outshone by its better in general sibling.
Actually, it can be just as fast as a Trygon or any other fast critter - give it Adrenal Glands and it becomes Fleet...

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post #32 of 79 (permalink) Old 01-13-14, 09:04 PM
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The early rumours for Nids suggested that they would get an expanded force organisation chart. I.E it suggested that Nids could take a 3rd HQ choice as long as 2 extra troops choices were taken. This would make up for the Nid inability to take allies.
Ahh.

Well maybe they thought it wasn't necessary. We have to remember GW writes the rules based on how they play 40K at Games Workshop. Not how anyone else plays it, lol.

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post #33 of 79 (permalink) Old 01-13-14, 09:27 PM
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Well Tyranids have had price cuts across the board, and I'd be surprised if you're completely filling a Force Organisation Chart at lower than 2000pts, and if you're playing 2000pts or more then you get double slots anyway.

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Actually, it can be just as fast as a Trygon or any other fast critter - give it Adrenal Glands and it becomes Fleet...
Wait, some people think Adrenal Glands is optional?

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post #34 of 79 (permalink) Old 01-13-14, 10:02 PM
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Because it lets you hurt Wraithknights and such if you really want to, but you re-roll 4s against T3 and still wound Marines on 5s. The main attraction, though, is that you're going to force 10 or 15 Blinding tests on people, so if you get into combat with Gargoyles you're never going to get out again as hitting 30 Fearless dudes on 5s is pretty insane.
Hang on, don't you just take one test no matter how many weapons you are hit by? Much like how leadership was only reduced by 1 no matter how many devourers you were hit with in the old codex?

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post #35 of 79 (permalink) Old 01-14-14, 01:19 AM Thread Starter
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Actually, it can be just as fast as a Trygon or any other fast critter - give it Adrenal Glands and it becomes Fleet...
The trygon has the option to deep strike and can place a marker for further reserves to arrive. It's also better suited to cc and shooting than the haruspex.

At the end of the day, I can think of better uses for my elite slots. Not saying the haruspex is terrible, I just think there are better options.


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post #36 of 79 (permalink) Old 01-14-14, 02:54 AM
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Hang on, don't you just take one test no matter how many weapons you are hit by? Much like how leadership was only reduced by 1 no matter how many devourers you were hit with in the old codex?
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post #37 of 79 (permalink) Old 01-14-14, 08:00 AM
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I've said it elsewhere, but I think the way to run this book will be two Flyrants with Brainleech Worms, two mid-large squads of Termagants to score backfield objectives, 90 Gargoyles and 6+ Carnifexes with Adrenal. Clog fire lanes/units with Gargoyles, and shove a load of MCs in their face turn 2. The alternative list would be to run a handful of Lictors, infiltrate them in, and then bring 3 Mawlocs, but I don't like it as much.

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post #38 of 79 (permalink) Old 01-14-14, 08:46 AM
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Keeping those 'fexes in synapse may be a problem, as will the lack of forward scoring units. You can solve the synapse problem, with some zoanthropes hiding behind the 'fexes, but the forward scoring troops is tough. Spamming gaunts or hormagaunts seems the inelegant solution.

On a side note; I just noticed those nifty little missiles on the crone. Gone are my days of converting tyranid kraken's for BFG.

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post #39 of 79 (permalink) Old 01-14-14, 10:19 AM
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How long do you reckon it'll be before Gargoyles get FAQ'd to only cause 1 blinding test?

Even if they don't, they're still non-scoring tarpits that shut down exactly 1 enemy squad. That's not going to win you the game by itself.

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post #40 of 79 (permalink) Old 01-14-14, 12:03 PM
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You could multi charge with them if you have enough - whats the max squad size?
You'd have to put up with more overwatch, but if your squad was big enough...
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