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post #341 of 643 (permalink) Old 05-22-13, 01:16 PM
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Originally Posted by Star Princess Lumi View Post
I'm sort of new to this thing but as far as I understand there wasn't really any need to repack the Dire Avengers to half-teams.
Soft price hike?

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post #342 of 643 (permalink) Old 05-22-13, 01:23 PM
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I can't wait to make a 3 Wraithlord, Wraithknight, and Wraithseer list with the FW farseer that adds a HS slot. Hopefully the new point values will let it work!

"Bide your time and hold out hope"
-The Count of Monte Cristo
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post #343 of 643 (permalink) Old 05-22-13, 02:08 PM
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Originally Posted by Desolatemm View Post
I can't wait to make a 3 Wraithlord, Wraithknight, and Wraithseer list with the FW farseer that adds a HS slot. Hopefully the new point values will let it work!
You are going to want a spirit seer to head up your HQ for the wraithguard as troops option, wraithseer should work nicely as a second HQ.

I am interested in how the other units pan out in the slots, I like the idea of a wraith army but want to make sure I use my elites properly - let's hope that there is a good transport option for firedragons
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post #344 of 643 (permalink) Old 05-22-13, 02:21 PM
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You are going to want a spirit seer to head up your HQ for the wraithguard as troops option, wraithseer should work nicely as a second HQ.
I hope the Spiritseer is not an HQ selection, but rather a unit upgrade like previously. Or else my plans will not work I need the FW farseer to have 4 HS slots. Wouldn't work if the Spiritseer took up an HQ slot... cuz there ain't no way i'm giving up the Wraithseer...

Or wait.... what if the Wraithseer gets an update to also count as a "Spiritseer?"

"Bide your time and hold out hope"
-The Count of Monte Cristo

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post #345 of 643 (permalink) Old 05-22-13, 03:09 PM
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WOW Just a heads up guys and gals

A third party complained to Facebook about me posting pictures of Eldar on some groups and I have been given a warning not to do it again, and they have been removed :-(

Sounds like GW are being very proactive again, don't want this fourm to get into trouble over this, so not sure if it is worth getting rid of the pictures or just waiting to see what happens

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Eldar 1-/-0-/-0

Orks 2-/-0-/-0
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post #346 of 643 (permalink) Old 05-22-13, 03:10 PM
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Look back up in this post, rumours are that it is a HQ choice rather than an upgrade - I think GW decided it should be a more firm choice to take a spirit host.

I wouldn't hold breath for the FW stuff to get integrated properly, but if I were doing such a thing then I would agree with you on the wraithseer, tho you could argue that its a bit poacher turned gamekeeper.
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post #347 of 643 (permalink) Old 05-22-13, 03:10 PM
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An idea of the size ratio for the wraith constructs
To add to this, the FW Revenant Titan is listed as being 12 inches tall.
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post #348 of 643 (permalink) Old 05-22-13, 03:14 PM
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Originally Posted by stephen.w.langdon View Post
WOW Just a heads up guys and gals

A third party complained to Facebook about me posting pictures of Eldar on some groups and I have been given a warning not to do it again, and they have been removed :-(

Sounds like GW are being very proactive again, don't want this fourm to get into trouble over this, so not sure if it is worth getting rid of the pictures or just waiting to see what happens
Generally speaking with GW as long as we didn't post them -first- they don't care so much. We'll take them down if they ask of course though, but no point in worrying about it before then.
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post #349 of 643 (permalink) Old 05-22-13, 03:30 PM
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Generally speaking with GW as long as we didn't post them -first- they don't care so much. We'll take them down if they ask of course though, but no point in worrying about it before then.
Not a problem, just wanted to give you all the heads up this is my number one fourm

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post #350 of 643 (permalink) Old 05-22-13, 03:38 PM
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Quoting myself to consolidate this before I throw it onto the first page, and to ensure people have a chance to see this because some of this was the bottom of page 34:

-First off, the Windrider Jetbikes are the exact same, just re-packaged into a bigger product.

- Dire Avengers are the same be down-packaged.

- Both flyers are Fast Attack - Hemlock Wraithfighter with two Heavy D-scythes and mindshock (advertised to work together and make units flee and kill infantry dead) and Crimson Hunter (which was upgraded to an Exarch - described as Fighter Ace upgrade) which has two Bright Lances and a Pulse Laser.

- Wraithknight - can take two arm weapons and two shoulder mounts (normal heavy weapons). Scatter Lasers or Wraithknight has Laser Lock - twin-linked weapons after initial weapon hit. Suncannons are the advertised S6 AP2 heavy 3 blasts.

- Wraithknight is apparently "incredibly fast."

- Psychic powers are rolled for. Fortune Doom and Guide still exist.

- Units are still "role specific."

- Battle Driven - Shoot then Run

- Quicken is a psychic power which "helps assault units get into assault faster."

- Avatar still has Fearless bubble and Fleet.

- The Wave Serpent has something called a Serpent Field - an offensive weapon.

- Author: Phil Kirby

- Randomly generate psychic powers- Primaris is Guide (Fate) and Conceal/Reveal (Battle) which provides or removes Shrouding.

- Wraithknight is an MC (wounds are talked about regarding it, not Hull Points)

- Wraightknight has access to Heavy Wraithcannons

- Adam Troke helped with fluff (is this the new thing? 2 people tackling books to get them done faster? Who knows?)

- No idea if Battle Driven allows you to run then shoot (the WD doesn't say)

- Fire Dragons and Dire Avengers were used in the Battle Report. Fire Dragons seem to be the same as before.

- AUD Price list:
Quote:
AUD prices:
$83 codex
$125 Wraithknight
$185 battleforce
$76 flyer
$55 wraithguard
$50 jetbikes
$55 dire avengers
$22 farseer
$28 spiritseer
$28 ranger SC
$10 psychic cards
- Army List from the Battle report:
Quote:
Avatar of Khaine
Farseer w/Spear, Mastery Level 3 (choose three powers)
Warlock w/Mastery Level 1 (chosoe one power) and by choose I mean rolled for

5x Dragons w/Wave Serpent (twin-linked starcannons)
5x Wraithblades

10x DA w/Exarch, Powerweapon Shimmershield
10x DA w/Exarch, Powerweapon Shimmershield, Wave serpent (twin-linked brightlances)
6x Jetbikes w/2x Shuriken Cannons

Hemlock Wraithfihter
Crimson Hunter w/Exarch

Wraithlord w/Brightlance Ghostglaive
Wraithknight w/suncannon, shattershield, 2x scatter lasers

About 2000 pts
- Guide is friendly unit now - 24" range.

- Conceal/reveal - psyker gains shrouded; enemy unit within 18" loses stealth + shrouded.

- Executioner- Focussed Witchfire that hits a model 3 times at the farseer's S with Fleshbane AP-. If the model dies it goes on to the next one with 2 hits, if it dies then another with 1. If the Farseer gets to pick the 1st model hit he can also pick the 2nd and 3rd.

- Descructor/Renewal (Battle)
S5 AP4 template + soulblaze which causes more soulblaze
18" regeneration of a wound (can't revive dead models)

- Jetbikes are Troops. Wraithguard I think are Troops with Spiritseer.

- Warp Spiders have battle focus (MIGHT be "Battle Driven", was not easilly made out), hit & run, fleet and the ancient thing.

- Dark Reapers have ancient thing, slow and purposeful, missiles, reaper rangefinder

- Crimson Hunters are the red Aspect Warrior fighter jets with a Pulse Laser and two Bright Lances. They can take an Exarch upgrade.

- Ghostglaive is a CC weapon, looks like a new name for the wraithblade.
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