Flying Monstrous Creatures - The New Overrated Black?
I'm just curious about why the hell everyone has lost their heads over Flying Monstrous Creatures?
Sure their rules are new and fancy, but they aren't exactly game winning. Everyone expects that they can use 5 FMC's and simply fly around Vector Striking the enemy to death, with the odd bit of shooting being included as well.
Vecter Strike is only D3 + 1 Hits, that's not exactly alot now is it? 5 MC's can't even wipe out 20 Termagaunts in a Turn via Vector Striking.
Then there is the swoop and glide options. If your swooping yes you can only be hit on a 6+, but you lose one of your shooting attacks, and you can still be shot out of the sky through massed fire.
I just do not see what the big deal is, and why 'Flying Circus' lists are popping up all over the place.
Flying for Monstrous Creatures Rules are a nice addition to Units like Bloodthirsters, Daemon Princes and Flyrantsexisting profiles, and gives them a few neat options, but nothing that is game winning.
Yet people seem to have got it in their heads that FMC's will constantly be circling and decimating enemy armies while they helplessly try to shoot them from the sky, while you laugh maniacally. I just don't see how this is ever going to be the case.
For me, Flying for my Bloodthirsters or Daemon Princes is a primarily defensive tactic designed to get them out of harms way quick and to help them survive a round of heavy shooting. Other than that I still use mine as I always have (with the exception of taking on enemy Fliers too).
Anyone else agree? Or am I missing something?