The Might of the Empire: Raider Corvette. - Wargaming Forum and Wargamer Forums
Fantasy Flight Games Covering 'Star Wars: X-Wing', 'Star Wars: Armada', Warhammer 40,000: Conquest' etc

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post #1 of 17 (permalink) Old 04-24-15, 04:34 PM Thread Starter
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Default The Might of the Empire: Raider Corvette.

So this appeared on my fb newsfeed just now.

Clicky!


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Originally Posted by Jace of Ultramar View Post
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post #2 of 17 (permalink) Old 04-24-15, 09:58 PM
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Nice. My girlfriend has been eyeballing this ship since it was first announced, can't wait for it to be released.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #3 of 17 (permalink) Old 04-24-15, 10:48 PM
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I want it!

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if you squint the Sigmar stuff doesn't all look like the love children from a Necron and Blood Angel orgy.
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post #4 of 17 (permalink) Old 04-25-15, 12:04 AM
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Whoa, just noticed this:

Quote:
An Imperial pilot catches a YT-1300 in the Raider's sweet spot, where its firing zones overlap, allowing it to fire twice from its primary weapon and then three times from secondary weapons, for a total of seven energy and nineteen attack dice!

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #5 of 17 (permalink) Old 04-25-15, 07:55 AM
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It's impressive, until you think about how situational that actually is. The enemy has to be within a very narrow space, at exactly range 2, you need to have maxed out on your weapon upgrades, and you need 7 spare energy that you're not using in any other way that turn - for example to regen shields or for other upgrades or crew.

Even then, you're not rolling 19 attack dice all at once, you're doing it in batches, so a 3 agility ship rolls 15 green dice vs your 19, with any relevant defensive abilities activating each time.

Yes, the Raider has a crapton of firepower, and you'll suffer if you park next to it at point blank range with a low agility ship, but that's pretty much the same as every other ship in the game, really, isn't it? I mean, what would happen if you sat at R2 of 150pts of TIEs with a Falcon?

That said, I can't WAIT for mine to arrive. Must... crush... Rebel... Scum...

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
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post #6 of 17 (permalink) Old 04-25-15, 01:57 PM Thread Starter
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100pts basic before you start adding on toys

When the cash is free, I'll be purchasing this and the Tantive IV together


Quote:
Originally Posted by Jace of Ultramar View Post
I think Tawa is a temporal entity that exists outside of the hobby/modeling timeline. Essentially, he's the Heresy Online equivalent of a Time Lord... which is kinda hilarious and frightening all at the same time.
"God-Emperor? Calling him a god was how all this mess started."
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post #7 of 17 (permalink) Old 04-25-15, 02:04 PM
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Quote:
Originally Posted by Sethis View Post
all that good stuff
Well, yeah, but the point I was caught by was that it has the potential to attack 5 times in one turn regardless of whether it's at one ship in the sweet spot (which might end up happening more often to large base models than small ones, though I agree infrequently so long as maneuvers are made with sense).

The last two attacks from the Aft section, despite rolling 4 dice each, can only cause one damage a piece and add an Ion token....plus there's all that extra agility for range 4-5. That example is just to fluff consumers, like I said I'm just blown away by how many times it gets to roll dice.

Could 14 TIEs all even be in range of the same ship at R2 if they were flying in formation?

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Originally Posted by Tawa View Post
When the cash is free, I'll be purchasing this and the Tantive IV together
Hells yes. Same on this end, we've decided that the first Epic game we play with big ships should be properly represented.

Still trying to fit in the Rebel Transport...

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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Last edited by ntaw; 04-25-15 at 02:07 PM.
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post #8 of 17 (permalink) Old 04-25-15, 02:12 PM Thread Starter
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Quote:
Originally Posted by ntaw View Post
Still trying to fit in the Rebel Transport...
Bought and paid for!

She's not been out of the box - for a game - yet though


Quote:
Originally Posted by Jace of Ultramar View Post
I think Tawa is a temporal entity that exists outside of the hobby/modeling timeline. Essentially, he's the Heresy Online equivalent of a Time Lord... which is kinda hilarious and frightening all at the same time.
"God-Emperor? Calling him a god was how all this mess started."
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post #9 of 17 (permalink) Old 04-25-15, 02:20 PM
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Quote:
Originally Posted by Tawa View Post
She's not been out of the box - for a game - yet though
What a shame! She looks like quite the support ship. Plus on the hilarious occasion when you manage to drive right into one of your opponent's little bastard ships: see ya sucker!!

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #10 of 17 (permalink) Old 04-25-15, 02:30 PM Thread Starter
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Yup, especially if you have Toryn Farr as a crew card.

Spend any amount of energy to pick that many enemy ships at range 1-2 to remove all Focus, Evade and Blue TL tokens from those ships


Quote:
Originally Posted by Jace of Ultramar View Post
I think Tawa is a temporal entity that exists outside of the hobby/modeling timeline. Essentially, he's the Heresy Online equivalent of a Time Lord... which is kinda hilarious and frightening all at the same time.
"God-Emperor? Calling him a god was how all this mess started."
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