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Fantasy Flight Games Covering 'Star Wars: X-Wing', 'Star Wars: Armada', Warhammer 40,000: Conquest' etc

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post #211 of 245 (permalink) Old 05-12-15, 06:10 AM
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Quote:
Originally Posted by Khorne's Fist View Post
I'll keep this in mind. The one thing that makes me hesitate about a big ship list is the low number of attack dice. I know the big boys are tougher and can last longer, but I like rolling 10 attack dice per turn if I can, especially against those delicate ties.
The problem with large ships is that they function best in tournament games due to the time limit. In 45 minutes you can be reasonably sure of killing a TIE or two, and surviving yourself. That's enough to net you a win. In friendlies, where the games continues so long as someone has ships on the table, it's a different story.

When you play, as a bit of an experiment, compare your final result to what the result would have been if you stopped play at the 45 min/1hr mark.

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
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post #212 of 245 (permalink) Old 05-12-15, 10:43 AM
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@ChaosRedCorsairLord , @Sethis , once again good advice. I will definitely put a stop watch on my game this Thursday, and I agree, engine upgrade is excellent on any ship.
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post #213 of 245 (permalink) Old 05-12-15, 03:04 PM Thread Starter
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Me and @Logaan used to just play to the death, but now I'm into a store league and we've both run out to a couple of tournaments we play to a timer during casual games too.
Personally, I'm enjoying it more as it adds an element of pressure


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post #214 of 245 (permalink) Old 05-14-15, 12:37 AM
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What do you guys think of this? Personally I prefer Lando for giving out a free action, but I can see the merits of this list. By all accounts it won that tournament fairly easily. I'd also like to say I'm not usually in the habit of hunting down optimised net lists, but this one struck as interesting because it's do close to what I want to try out with the two big ships.

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post #215 of 245 (permalink) Old 05-14-15, 12:45 AM
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Chewie in the Falcon all day, every day in my books. Predator keeps him Evading over Target Locks, that's a ship with some lasting potential.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #216 of 245 (permalink) Old 05-14-15, 03:27 AM
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Quote:
Originally Posted by Khorne's Fist View Post
What do you guys think of this? Personally I prefer Lando for giving out a free action, but I can see the merits of this list. By all accounts it won that tournament fairly easily. I'd also like to say I'm not usually in the habit of hunting down optimised net lists, but this one struck as interesting because it's do close to what I want to try out with the two big ships.
It's an interesting list, but it's incredibly vulnerable to several lists/ships. First a decent joust list will shred these two ships, especially because they don't have any repositioning ability other than Dash's barrel roll. big ships caught in a joust will pretty much always lose, unless the opponent makes some big mistakes. Also Soontir, Echo, Corran, Whisper and pretty much any PS8 ship that can easily get into Dash's donut hole can wreck this list, but I suppose that's what chewie is for, to block the R1 band for Dash.

It doesn't surprise me that this list made it to a top 8. Double turret lists are incredibly good against inexperienced/average players, who often don't know how to properly combat them. Even so, the fact that this guy won the top 8 suggests that he's an incredibly good player.

I don't like double turret lists, but I'd consider this the 'best' of the double turret lists if you're interested in giving it a go:

60 Han w/ Lone Wolf + Engine + C3PO + R2D2 + MF
40 Fringer w/ Mangler + Outrider + Intel Agent

You use the Fringer as bait to make the enemy chase him. They'll probably be able to kill the fringer eventually, but by then you should have killed a few of their ships, leaving them unable to kill fat Han. Han's worth so much that if your opponent is unable to kill him you only have to kill 41pts of enemy ships for the win. Intel agent on the fringer paired with it's barrel roll and PS2 make it an effective blocker to help keep it alive.

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post #217 of 245 (permalink) Old 05-14-15, 06:23 AM
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I played in a small event last week, played against two Fat Han lists, and had Fel in mine.

It was painful to watch. With Autothrusters, a post-dial roll or boost, an evade and a focus, Fel is rolling at least three green dice (you can grab an optional stealth device) and needs a single symbol of any kind to negate the Falcon's attacks entirely. Compared to my preferred go-to ace (Echo) it's just a little depressing how much better Fel is versus turrets.

That's pretty much the sole reason I don't think Fat Han lists are going to do well in the next tournament circuit.

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
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post #218 of 245 (permalink) Old 05-14-15, 03:16 PM Thread Starter
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Fat Fel gets right on my tits!


Quote:
Originally Posted by Jace of Ultramar View Post
I think Tawa is a temporal entity that exists outside of the hobby/modeling timeline. Essentially, he's the Heresy Online equivalent of a Time Lord... which is kinda hilarious and frightening all at the same time.
"God-Emperor? Calling him a god was how all this mess started."
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post #219 of 245 (permalink) Old 05-14-15, 09:36 PM
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I don't think you can call a small base ship that comes in under 36pts "Fat"

Brath, on the other hand...

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
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post #220 of 245 (permalink) Old 05-14-15, 10:16 PM Thread Starter
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Brath is an arsehole!


Quote:
Originally Posted by Jace of Ultramar View Post
I think Tawa is a temporal entity that exists outside of the hobby/modeling timeline. Essentially, he's the Heresy Online equivalent of a Time Lord... which is kinda hilarious and frightening all at the same time.
"God-Emperor? Calling him a god was how all this mess started."
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