Striking Scorpians and Pathfinders Idea - Wargaming Forum and Wargamer Forums
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post #1 of 14 (permalink) Old 01-12-07, 09:50 PM Thread Starter
 
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Default Striking Scorpians and Pathfinders Idea

i was looking at my eldar and i was thinking about a funny army idea. what if....

You used for an HQ an autarch with hawk wings

for elites you used all squads of scorpions with the exarch with claw and shadowstrike

used pathfinders for troops

used a squad of hawks (sky leap) and spiders for fast attack

and for heavy support used two fire prisms

maybe with some variations, but how do you think thatd go?

a lot of annoying snipers pinning and annoying the enemy as the scorpions move in for the kill with the hawks dropping bombs everry once in a while with the tanks not coming up too far behind with the autarch on his way.

i think it would be annoying too play against, buit oh so fun to play
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post #2 of 14 (permalink) Old 01-12-07, 10:01 PM
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Scorpians are pretty good as protectors for pathfinders so why not gor for it. The only real thing that kinda list really does need to think about is how to deal with armour.

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post #3 of 14 (permalink) Old 01-13-07, 04:54 PM
 
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The two fire prisms are pretty powerful anti-armor, but the problem is that all they need to do is inflict a glancing or penetrating hit every turn to prevent them from shooting you. Any result whatsoever means missing a turn, since all of the penetrating hits include stunned and the only glancing hits that let a tank shoot again either immoblize you (crash, die) or destroy the prism cannon.
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post #4 of 14 (permalink) Old 01-13-07, 05:14 PM
 
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On paper it sounds good, but depending on who you're playing, it's not often pinning checks are failed. Marines don't fail too easily. A vox-net Guard army, well, forget it. Nids? Synapse.
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post #5 of 14 (permalink) Old 01-15-07, 08:38 PM
 
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but pathfinders are about more than pinning. they hard to kill by shooting, plus they are good vs marines and mc's
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post #6 of 14 (permalink) Old 01-15-07, 10:21 PM
 
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Quote:
Originally Posted by warrior-of-hope
but pathfinders are about more than pinning. they hard to kill by shooting, plus they are good vs marines and mc's
For the cost, they're barely worth it. They miss a third of the time and only wound half the time. There are better options.

Marines have a ball with them, because their armour is terrible and they're T3. Bolter bait. Yeah, you get the cover save, but it only does so much. If they get assaulted, that's it, game over. You can't shoot and move.

If anything, their specific purpose is to take out monstrous creatures.

Snipers in general are a huge target priority to anyone who knows what they're doing, specifically because they do have the potential to be lethal. It's rare, but it happens. Trust me, I played Alaitoc for a while.
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post #7 of 14 (permalink) Old 01-15-07, 10:45 PM
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they hit 5/6 times as they use sniperrifles which always hit on twos. they get +2 to there coversaves so when put in ruins and rocks they have a 2+ save. hence scorpians being used to detter assault is a good idea as they have the armour to stick around for a while as well

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post #8 of 14 (permalink) Old 01-15-07, 10:49 PM
 
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Completely forgot that sniper rifles hit on a 2+. My bad. That's the real perk.

I do suppose having to pick between snipers and Scorpions is a pretty fair trade
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post #9 of 14 (permalink) Old 01-16-07, 02:39 PM Thread Starter
 
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plus on a 5 or 6 the pathfinders shots will be ap 1
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post #10 of 14 (permalink) Old 01-17-07, 12:14 AM
 
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yeah with doom pathfinders are scary
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