HQ:farseer(guide)-for rangersi think that sounds good
farseer(fortune,doom,bike,ss,ss,row)-for GJBmaybe a waste of points- theres a warlock already there
2x10da(exarch-2sc,bs)in ws? solid
1x10GJB(3xSC,warlock-bike,destructor,ss)correct me if im wrong- spirit stones let you use two powers a turn or they count as crew shaken. whats the point
TRANSPORT:2xWS(TLSC,SS)star cannon sor surikan cannon?
ELITES:1x6FD(exarch,FP,TH)in falcon? could be a takedown pair if used properly. possibly waste of points
HEAVY SUPPORT:1xfalcon(PL,SC,SS,SE,HF)star cannon will work best against suikan cannon. otherwise same as FD
hope it helps
Jetbikes,Hawks&Prisms? At 700 Points? Works for me!
I think in the case of the warlock biker he meant singing spear which I feel is a poor choice when combined with destructor since you can only use one in the shooting phase. Best to keep the witchblade.
Drop the second farseer though and give the pathfinder farseer guide, doom, and spirit stones. That way he can guide the pathfinders as well as doom their target. Tons of death from an objective holding unit!!!! I dare anyone to come within 24".
If you want to keep the second farseer as an Indie then drop the falcon or one of the serpents and put one DA squad on foot.
Tactical note....this list is not for use against hordes.