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post #1 of 11 (permalink) Old 04-03-13, 12:21 AM Thread Starter
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Default 1000pts Eldar Mech

Hey guys, I have just started finished painting up my Ulthwe army and was wondering if this list will work, my main opponents are Dark Eldar and Marines (both Chaos and regular).

Here's what I have got so far:

HQ
Farseer: Doom, Singing Spear
Elites:
5*Fire Dragons
Wave Serpent: Twin-Linked Shuriken Cannons, Shuriken Cannon, Spirit Stones
Troops:
10*Dire Avengers: Exarch with Dual Avenger Shuriken Catapults, Bladestorm
Wave Serpent: Twin-Linked Eldar Missile Launcher, Shuriken Cannon, Spirit Stones
5*Dire Avengers
Heavy Support:
Fire Prism
Fire Prism
Falcon: Eldar Missile Launcher, Shuriken Cannon, Spirit Stones (the 5 Avengers go here)
Total: 1000 pts

The gameplan is to stay out of close combat and focus on taking out the enemies anti-tank threats.

As a side question, what should I get next? I am looking to extend my list to 1250 points and then 1500.
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post #2 of 11 (permalink) Old 04-03-13, 12:44 AM
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You don't need the Falcon but otherwise looks good. Try using a Night Spinner instead

The Eldar, more than any other army, should not only look at the output of each unit individually, but the synergy of multiple units together and their role in the force as a whole. - Fable

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post #3 of 11 (permalink) Old 04-29-13, 03:08 PM
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i would think as the seer can't cast his mighty powers on units outside the transport while hes inside it then a seer council could be a good addition to this sort of list.

However i would be tempted to wait until June now to see what happens with the new dex and see what the major changes are before investing any money. could be a ot of changes as its been a while since the last codex was done so could be a big change and complete overhaul.
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post #4 of 11 (permalink) Old 04-29-13, 03:36 PM
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Seer council with eldrad karandras conceal enhance embolden 7 destructer is utter rape.
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post #5 of 11 (permalink) Old 05-02-13, 04:20 AM
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Quote:
Originally Posted by seermaster View Post
Seer council with eldrad karandras conceal enhance embolden 7 destructer is utter rape.
Don't need Conceal as they already have a 4+ invul. I mean, conceal gives a 5+ cover, and his Stealth makes it a 4+...and they got a 4+ invul...

If you throw Shadowsun in she can still Infiltrate them and makes that save a 2+.

The Eldar, more than any other army, should not only look at the output of each unit individually, but the synergy of multiple units together and their role in the force as a whole. - Fable

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post #6 of 11 (permalink) Old 05-06-13, 06:57 PM
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as everything else in this list is fast i would put the council on bikes. they cant assault out of transport anyway so are not much good on foot. 1 seer and 4 warlocks on bikes 3 destruct 1 enhance a seer with fortune and doom. all with spears. thats 5 12 inch s9 shots can take out tanks and kick ass with 3 templates on lots of other shit. re-rolling 3+ saves and 4++.
a lot of points but can keep pace with the rest of your army.
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post #7 of 11 (permalink) Old 05-06-13, 09:40 PM
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I no the shadowsun council is good but if you dont want tau allies then karandras council is a good alternative.
Reason for conceal is karanderas needs the 4 up cover.
Ap 2 or better eat him and 4 up cover adds to his chances of either getting rid of the ap2 on a warlock or saving himself with reroll 4 up cover save.
Finaly while shadowsun is brilliant with the council i feel you need a hard as nails wound soaking combat charecter as well.
The best we have is jain zar,fuegan or karandras.
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post #8 of 11 (permalink) Old 05-07-13, 01:50 PM
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Conceal on jetbikes is useless - unless you DO NOT move your bikes, you get 5+ jink.

DAMN YOU, DICE GODS!
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post #9 of 11 (permalink) Old 05-07-13, 08:39 PM
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I was talking about a seer council on foot makes conceal viable to keep the pheonix lord alive.
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post #10 of 11 (permalink) Old 05-13-13, 07:44 PM
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No totally seermaster, I was referring to earlier comments when they were discussing jetseers.

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