I see how it could lead to some rules-lawyery arguments, but charging on the turn they disembark seems pretty explicit to me. They can disembark the turn they arrive, thus they can charge the turn the arrive. It doesn't really need anything beyond that. They should have been more explicit to prevent arguments like this, but really, this is a game and not legal code. Pretty sure most reasonable players can agree on what the rule means.
despite the points and dollars cost, it does seem like a pretty fun formation to try out...20 zerkers charging you on turn 1 is pretty gnarly. Gorepack/juggerlord catches up on turn 2, lots of choppy goodness.
It is however a shame that Khornes Fist unit cant be lowered to 19 Berserkers if you added a character in there like a Lord of Khorne or something. Though I think in friendly circles this would probably be allowed as a house rule because it makes sense.
The calls of Slaneesh stir so deeply within me, as if I was birthed from the very essence of it. For my ambition to infinitely ascend above all is never ending, like fire within it burns me to ever cindering ash. Lord of light and ascension is who I am, realities burn to ash at my very passing. My luminescence is unparalleled for I am luminosity itself, all light is but a shadow of my silhouette
Nope, if i recall, infernal relic applyes to the whole army. SO to take more you still need a sorceror or warpsmith. If i'm not wrong of course
The trouble being is that Daemonkin don't get Sorcerers or Warpsmiths in the codex and these are a Khorne Daemonkin unit... Also in most cases Formations are treated as their own Detachment for the purpose of Force Organisation (unless it is Blood Host, Decurion or that Eldar version).
One of my new rapiers. Needs finishing but you get the idea.
The other thing this has meant is that I have the spare upper bodies of those servitors. This might change my brass scorpion plans I put elsewhere on the forums. I am thinking that I might make it like a slave galley. With a servitors but don't stick any arms or guns on them, instead either make or just buy some cable to "plug" them in to the machine in various places. At the back have 1 to control the tail and maybe 2 legs. Another 2 (controlling the remaining 4 legs) or 3 (if I have 8 legs) maybe 4 (if I give them 2 legs or leg and claw each) in the middle. And maybe 1 at front for the claws and gun.
Idea being something like
but a lot better.
Probably go for 4 of them on there, 1 controls tail and 2 back legs, 2 in the middle controlling 3 legs on there side each. The last guy at the front would have claws and cannon...
Unless I buy another pack of those servitors then I could have the holy number of 8 of them... but I think that might be a bit of a squeeze.