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post #1 of 1 (permalink) Old 08-24-14, 11:57 PM Thread Starter
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Default 3000 vs Smurfs

Taken away from the usual narrative battles me and my brothers normally have, we're having just a normal, run of the mill 3k battle. Because I haven't played in a while.

He uses Strike Force Ultra and an Imperial Knight. I know that much. He has lots of termis and a couple of flyers. I have made 2 lists that contain models I have at my disposal.

List 1 contains Crimson Slaughter dex, regular CSM dex and Imp Armour VRAKS pt 3


CRIMSON SLAUGHTER
HQ

Eliphas the Inheritor - BotR, Deamon Heart, Slaughterer Horns, MoN, SoC - 180

Necrosius the Undying

TROOPS

9x CSM - MoN, 1x Plasma, +8x CCWs, Melta Bombs + Rhino w/ dirge, combi-bolter/melta - 245

7x Plague Marines - 2x Melta guns + combi-melta, melta bomb + Rhino w/ dirge - 267

14x Zombies

13x Zombies

FAST

6x Bikers - 2x Melta guns, combi-melta, melta bombss, MoN - 201

HEAVY

2x 5x Havocs - Squad 1 4x Autocannons, squad 2 3x Lascannons 1x Missile Launcher, both squads MoN - 145(A/Cs) and 180(Las+Mis)

CHAOS SPACE MARINE
HQ

Lord - MoS, Fisticlaws, SoC - 145

Daemon Prince - DoN, 2x psyker levels, Black Mace, power armour, wings, spell familiar - 330

TROOPS

9x Noise Marines - Doom Siren, Melta bombs, IoE + Rhino w/ Dirge - 253

10x Noise Marines - 2x Blast Masters, 7x Sonic Blasters - 261

HEAVY

4x Oblits (squads of 1, 1 and 2) - MoN - 76, 76, 152

FORTIFICATIONS

Firestorm Redoubt - 2x Quad Icarus Lascannons - 200

Total points - 2999

For this list, Necrosius joins the CSM squad, seeing as he has fearless, hopefully can give some support to the plague marine squad with Eliphas. Zombies can pretty much chill, holding objectives on my side of the board. Bikers are designed for taking out armour, obviously, maybe get to take down a knight. 2x Oblits stay on board for shots and the 2 single guys deepstrike to try and land behind the knight and get shots on his back where there is no armour save. Noise Marines are there to just destroy marines, and havocs can lay down fire support from the Firestorm Redoubt. Quad Lascannons can take down flyers. Prince is there for mass extermination!

List 2 is just Crimson Slaughter

HQ

Eliphas the Inheritor - BotR, Deamon Heart, Slaughterer Horns, MoN, SoC - 180

Lord - MoS, Fisticlaws, SoC - 145

Sorcerer - Termi armour, MoS, Force sword, lvl3 psyker, melta bombs, spell familiar - 170

Typhus - 230

TROOPS

9x CSM - Melta gun, bombs, MoS, +8x CCW + Rhino w/ dirge, combi bolter/melta - 231

7x Plague Marines - 2x Melta guns + combi-melta, melta bomb + Rhino w/ dirge, combi-bolter/melta - 282

7x Plague Marines - 2x plasma guns + combi-plas, melta bomb + Rhino w/ dirge - 277

10x Noise Marines - 2x Blast Masters, 7x Sonic Blasters - 261

35 Zombies - 150

ELITES

6x Termis - 2 termis with chain fists + Lightning claws, 2 with combi-meltas, 1 with heavy flamer + power sword, champ with power axe and combi-melta, MoS and IoE - 299

FAST

5x Bikers - 2xMeltas, combi melta, bombs, MoN - 175

HEAVY

2x 5x Havocs - Squad 1 4x Autocannons, squad 2 4x Lascannons , both squads MoN - 145(A/Cs) and 185(Las)

FORTS

ADL - 50

Firestorm Redoubt - 2x Quad Icarus Lascannons and Comms Relay - 220

Points - 3000

Pretty much same sorta thing. Typhus and his zombies go straight up the guts. Havocs in the firestorm redoubt pumping as much as possible and the Lascannons take out the flyers. Noise scout behind the ADL for cover blasting marines. Bikers can support the Slaanesh CSM accompanied by the Slaanesh lord in rhino and the plague marines go together supporting eachother. Termis will deepstrike with the sorcerer and hopefully take out the damned Knight. Only 3 melta shots in the back of it but it should be enough to take some hull points and get him to turn around and charge me giving my chain fists a go at him and a melta bomb.

Any comments and tips are more than welcome. I want to defeat him with his Knight as he hasn't lost a game since using it. (And he assures me and my brother that the Knight is "not that good" and doesn't tip the battle in his favour)

The true nature of Chaos is beyond any comprehension. No mere mortal can ever hope to understand these matters, and the wise do not puzzle too deeply over Chaos Gods, or try to fathom their wars, rivalries and bickerings.


Deathguard PLOG: https://www.heresy-online.net/forums/...d.php?t=129438
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