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post #1 of 2 (permalink) Old 05-08-11, 03:24 PM Thread Starter
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Mono-Tzeentch 2k list. Your thoughts?

Been playing with the idea of an all Tzeentch army (usually play all Slaanesh). Worked out a rough 2k list as follows;

Lord of Change (We are Legion, Master of Sorcery)

Herald (Chariot, Bolt of Tzeentch)

Herald (Bolt of Tzeentch, We are Legion)

3*3 Flamers

10 Horrors (Changeling, Bolt)

3*10 Horrors (Bolt)

3*3 Screamers

Soul Grinder (Phlegm, Tounge)

Daemon Prince (Mark of Tzeentch, Bolt of Tzeentch, Unholy Might, Daemonic Gaze, Soul Devourer)

Give enough anti-tank to deal with mech lists (Bolts, Screamers, Soul Grinder), enough general firepower to deal with hordes, but should still be able to deal with elite, power-armoured forces. Any thoughts on how this can be improved?

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post #2 of 2 (permalink) Old 05-08-11, 04:44 PM
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I would stat by kicking master of sorcery off the LoC: you don't have 3 shooting powers anyway so its useless (MCs can already use 2). I'm not a fan of LoCs in general- they're expensive and not all that great. Personally I would scrub him and just take more chariot heralds instead.

Heralds- both should be on chariots, and we are legion and master of sorcery should be on both unless you go for something else... there is no reason to leave them off if you have the upgrade slots left.

Horrors- I would probably give a unit an icon at 2k, it gives a nice little bonus to DS in the centre of your army. I never take one at 1.5k but then I have less units that I need to squeeze onto the board. Do not put the icon in the changelings unit if you do take one- a lot of people will pair them but that means the enemy can concentrate fire to kill both of them.

Soul Grinder- great, but only taking one means it'll suffer from enemy anti-tank. I would be surprised if he ever manages to survive 2 rounds on the table. I would either take more grinders, or just drop him for another prince.

DP- a bit over expensive. What do you want him to do? Decide on an answer to that question and make him good at it. If you try for an all rounder you'll be looking at a huge points cost without being any harder to kill. Personally I would get rid of might and the soul devourer.

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