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post #1 of 6 (permalink) Old 09-12-09, 08:23 PM Thread Starter
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Suggestions about list for turney in 1700 points

Hello,

I'm going to take part on a tournament (friendly for me, since it will be the last for my former mentor who thought me about 40K, since he won't take part at any tournaments more for a long time, but hard for others, since it's the 4th all year tourney in Hungary).

So, the points are 1700. Since it is still a tournament, I would like to go with a good list.

What I thought about:

HQ:

Keeper of Secrets
Unholy might

215 ponts

Elit:

6 Bloodcrushers
Icon
Instrument
Fury

280 points

4 Flamers of Tzeentch
140 points

4 Flamers of Tzeentch
140 points

Troop:
14Bloodletter
Icon
249 points

12 Daemonettes
168 points

6 Horror of Tzeentch
102 points

Heavy:

Tzeentch Daemon Prince
Hide
Bolt
Gaze
Tzeentch Mark
190 points

Winged Tzeentch Daemon Prince
flight
hide
Gaze
Tzeentch Mark
215 points

Total: 1699 points

What else I still have/will have:

Other 6 horrors, 14 daemonettes, 1 winged DP.

Any suggestions about the list? Should I change anything?

Thanks for the replies!

Beware the Palmtop Tiger!

Be individual

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post #2 of 6 (permalink) Old 09-12-09, 08:59 PM
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Drop the Daemonettes for more Horrors. Swap the second DP to another with the equipment of the first and have those two guys function as the bodyguards of the Keeper. Otherwise I like your list very much.

The fool, the coward, and the ignorant proclaim that the warp is a realm of unknowable peril and indescribable terror, that it is the hell of countless ancient myths and legends. This is a lie, told by those whose authority is based on lies, to keep the masses terrified of the unknown. The warp is limitless power and its secrets are infinite; it is knowledge and strength, life and death, and the untapped potential to make and remake worlds. It takes only the discipline and the will to shape it; those who lack that clarity of purpose are liable to be shaped by it instead.

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post #3 of 6 (permalink) Old 09-13-09, 12:10 AM
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find the 5 points for a changeling! its the best 5pt upgrade in the game. It effects fearless and vehicles, whats not to love?

I do agree with dropping the 2nd prince for a copy of the first and dropping the daemonettes for more horrors. This should still give you the points for pavane on the keeper, though this is personal preference.

If it works for YOU, then it isn't never a wrong choice. With Love, Mao.
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post #4 of 6 (permalink) Old 09-13-09, 03:02 AM
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There aren't many units in 40k that can tie combat with bloodcrushers so instument should be replaced with the changling. Fury also isn't really needed as tanks at av 12 or higher are monstous creature territory.
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post #5 of 6 (permalink) Old 09-13-09, 04:51 AM
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I agree with the changeling and dropping the deamonets (there just to squishy ) for more horrors.

I would keep every thing on the blood crushers though for wound allocation.
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post #6 of 6 (permalink) Old 09-17-09, 02:19 AM
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Absolutely agree, instrument and fury for wound allocation are a must on the crushers.

I'd drop either the horrors or daemonettes to boost the other unit. It's up to your playstyle which, but at the minute they just look like giveaway KP's. I'd use some of the point sto get both princes wings and bolt. 2 mobile tank hunters is much better than 1.
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