My local store is hosting a series of 500 pts combat patrol tournies, and I was hoping to get a little variation by doing some daemons instead of my normal CSM.
I tried to put together a list, and ended up with this thing:
Herald of Khorne
Iron hide, Unholy might and Fury of Khorne
Herald of Tzeentch
We are legion, master of sorcery and bolt of tzeentch
1 wave: Horrors w/ herald and bloodletters w/ herald
2 wave: plaguebearers
The idea is to let the bloodletters w/ herald go hunting for walkers and other tough enemies while the horrors w/ herald act as support fire and take some damage. The plaguebearers main job is simply to take some punishment, and hopefully lots of it.
I know there is both an eldar play and ork play who brings walkers, which is my main problem. I can't see a good way to handle them, so I tried making some herald for them. The bloodletters will on the charge be able to get a glancing on a 5+ and the herald will on a 4+. The tzeentch herald got a bolt which a hope to get a couple of them down before assault, while he also hopefully kills some troops somewhere else with help from the horrors.
I don't know if some bloodcrushers or fiends will be a better way to handle the walkers, so I mainly ask for some advice.