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post #1 of 2 (permalink) Old 09-02-14, 03:16 AM Thread Starter
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Default Tzeench with Thousands Sons and Deamons 2k


Demon Prince
- Wings, armor, Mark of Tzeentch, Mastery Level 3

Pink Horrors x11
Pink Horrors x11

Soul Grinder
- Phlegm Bombardment, Mark of Tzeentch


- Mastery 3, Aura of Dark Glory, Dimensional Key, Spell Familier, Mark of Tzeench, Vet of Long War

Cultists x10 - Mark of Tzeench
Cultists x10 - Mark of Tzeench
Cultists x10 - Mark of Tzeench
Thousand Sons x8 plus Sorcerer
Thousand Sons x8 plus Sorcerer

Forge Fiend, Hadies Autocannon x2
Forge Fiend, Hadies Autocannon x2

This is a list for my Wife. She likes the Idea of Summoning Deamons to fit the needs of the army. I don't know much about Deamons so I need to know 2 things. First is this a good army build out, and Second What Deamons do I need to get her so that she can summon what she needs to be formitable? The CSM side of the list is stuff she likes and that we already have models for.

Grey Knights and Dark Angels Project

Thousand Sons
Grey Knights
Imperial Knights
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post #2 of 2 (permalink) Old 09-02-14, 10:04 PM
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I would very much recommend a Lord of Change over that Daemon Prince HQ--higher Toughness means it won't be ID'd by every Vindicator or Wraithknight out there. You can still get it ML3 if you like, but also swing for 2 Greater Rewards and a Lesser Reward--swapping the Lesser Reward for a Staff of Change to have a S8 melee monster.

Other Tzeentchi Daemons... hmm. If you have something like Grimoire of True names or Be'lakor (for Invisibility), I'd recommend a Burning Chariot of Tzeentch, which can put out a brutal amount of firepower, but without reliable ways to buff its defenses, it's a bit to fragile for my tastes--plus you've already brought a Heavy Support Soul Grinder, which is excellent and tough as nails.

In that case, I just have to recommend a decent-sized block of Screamers, for some handy fast Armorbane to zip around tying up tanks in melee. Their average roll of S5+2D6 comes out around 12, so that will glance or pen most things, and they can easily roll higher with several rounds to whittle an AV13 or 14 tank's hull points down. Just need a couple extra Screamers, since they only get one attack each.

On the Sorc: Dimensional Key is, shockingly, actually useful in a Summoning list, provided you get into combat to activate it. I would recommend you upgrade the AoDG into a SoC, and drop the over-expensive VotLW (which doesn't even boost your Ld).

Run the culstists unmarked. You don't need to pay that premium to give them a crappy save, I say. They're meant to be a cheap distraction unit anyways...

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