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post #1 of 10 (permalink) Old 08-28-08, 06:18 AM Thread Starter
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Default 2500 pts for Ard Boyz coming up.

HQ

Lord of Change
Master of Sorcery
We are Legion
Breath of Chaos
=330pts

Skulltaker on Juggernaut
=175pts

ELITES

3 Fiends
Unholy Might
=100pts

3 Bloodcrushers
Fury of Khorne
Icon
=155pts

6 Flamers
Bolt
=240pts

TROOPS

10 Bloodletters
=160pts

10 Bloodletters
=160pts

10 Bloodletters
=160pts

10 Horrors
Bolt
Changeling
=185pts

10 Daemonettes
=140pts

12 Plaguebearers
Icon
=205pts

HEAVY SUPPORT

Soulgrinder
Phlegm
=160pts

Soulgrinder
Phlegm
=160pts

Daemon Prince
Iron Hide
Unholy Might
Breath of Chaos
=160pts

This all brings my list to 2490pts I may throw a random upgrade into one of my troops units to make the final 10 pts. Not sure if I may want to swap out one of the phlegms for a tongue but other than that Im pretty happy with the list. But this will be my second Ard Boyz tournament and at the first one (which was fantasy) I saw just how cut throat and cheesy the players are. So if you have some really cheesy/overpowered ideas I would love to hear them. Also does anyone think that anyone would complain if I used the Herald on a Juggernaut model to represent Skulltaker? I dont see a problem with it but I've known some players to be rediculously picky.
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post #2 of 10 (permalink) Old 08-28-08, 09:31 AM
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I did the Juggernaut/Skulltaker conversion looks soooooooo hot and is worth the extra bit of mullah and work, because you will intimmidate your enemy beyond belief.

P: 15 W: 12 D: 2 L: 1
Chaos Space Marines DG/IW/NM/BL
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post #3 of 10 (permalink) Old 08-28-08, 09:44 AM Thread Starter
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could you send me pics of the conversion if possible or tell me how you did it.
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post #4 of 10 (permalink) Old 08-28-08, 10:20 AM
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looks like s soild list but maybe for 3 points more you could upgrade the lord of change to the fateweaver, cus he's just amazing.

Daemons
W:9 D:0 L:0

Chaos Marines
W:21 D:2 L:3

If you want peace.....prepare for war!
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post #5 of 10 (permalink) Old 08-28-08, 11:17 AM Thread Starter
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Fateweavers ability sounds nice but hes a lot less survivable than a lord of change its kinda risky but i was thinking about him in the first place. I may have to play a game or two with him and test it.
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post #6 of 10 (permalink) Old 08-28-08, 04:05 PM
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yeh but remember ho can re-roll his 3+ save which is great, plus having loads of phyic powers

Daemons
W:9 D:0 L:0

Chaos Marines
W:21 D:2 L:3

If you want peace.....prepare for war!
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post #7 of 10 (permalink) Old 08-29-08, 05:30 AM
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Well on the topic of the skull taker what my local GW did is cut a wedge with a hobby saw in his cloak so he can be mounted, i suggest you find someone in your local GW shop who knows how to do the Skulltaker/Juggernaut conversion i will try and get some pics up tonight hopefully he is my second Skulltaker on juggernaut because 1. he is awesome and 2. my best friend took him for a garage tourny :'( i miss that big fella cutting all those space marine heads and putting them on a pike for Khorne....sobs sobs... lol

P: 15 W: 12 D: 2 L: 1
Chaos Space Marines DG/IW/NM/BL

Last edited by Hailo-15; 08-29-08 at 05:40 AM.
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post #8 of 10 (permalink) Old 08-29-08, 06:55 AM Thread Starter
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Yeah skulltaker is an ultimate badass. I take him for the fluff and potency of killing power he owns hard
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post #9 of 10 (permalink) Old 09-03-08, 06:32 PM
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I agree with taking Fateweaver because you can use him to give your icon bearers in the first wave a reroll on their saves. It might help, please let us know how it works after you test it
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post #10 of 10 (permalink) Old 09-03-08, 10:28 PM
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Quote:
Originally Posted by Wiccus View Post
HQ

Lord of Change
Master of Sorcery
We are Legion
Breath of Chaos
=330pts
I agree with the others that Fateweaver would be a superior choice to this Lord of Change configuration. Fateweaver has an inferior statline to a normal Lord of Change but has far superior abilities.
Quote:
Skulltaker on Juggernaut
=175pts
Awesome choice. If one is to use Skulltaker, this is how to best do it.

Quote:
ELITES

3 Fiends
Unholy Might
=100pts
I don't think you'll need Unholy Might.
Quote:
3 Bloodcrushers
Fury of Khorne
Icon
=155pts
The Icon's a solid pick but I'm not convinced that Fury of Khorne is all that useful for Bloodcrushers... there's little a Bloodcrusher can't stomp flat. They don't need any help.

Quote:
6 Flamers
Bolt
=240pts
This unit's good but I'd drop the Bolt. Flamers should be targeting infantry, no matter if they're light, medium or heavy. Taking a Bolt will encourage you to waste some of their excellent anti-infantry firepower on vehicles.
Quote:
TROOPS

10 Bloodletters
=160pts

10 Bloodletters
=160pts

10 Bloodletters
=160pts
These are nice units.

Quote:
10 Horrors
Bolt
Changeling
=185pts
Awesome.

Quote:
10 Daemonettes
=140pts
I suggest you drop these ones quick. They're very fragile and give up Kill Points easily. Only hang onto them if you plan on keeping them in the same half as Fateweaver, as the only chance they have of surviving for long against serious tournament armies is with a reroll for their saves.

Quote:
12 Plaguebearers
Icon
=205pts
Nice!
Quote:
HEAVY SUPPORT

Soulgrinder
Phlegm
=160pts

Soulgrinder
Phlegm
=160pts
Awesome picks, you're onto a good thing with Soul Grinders.

Quote:
Daemon Prince
Iron Hide
Unholy Might
Breath of Chaos
=160pts
This is a great start, but I suggest that you exchange the Breath of Chaos for Bolt of Tzeentch and pick up points for the Mark of Tzeentch in order to access it.

Overall you've made a good list. I wish you the best of luck.

Katie D
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