First thoughts after AoS game
I had my first game of AoS today, played with the larger Tomb Kings formation (10 models per unit, 3 necro knights) with a liche priest and three chariots against both Ork formations, with units fo 10 (bar the standard boyz in units of 15). Felt like a fairly balanced game due to my standard making it hard to keep units dead, as well as my ranged abilities to compared to his lack of. We added some objectives to capture as an initial game we played led to a massive build up in the middle, so objectives actually gave us a reason to retreat occasionally.
The game itself feels like a build up to the combat phase, as little else really happens at any other point, though that will probably change as new models were released, as at present we are using a lot of 8th ed, which was very combat focussed anyway.
The combat phase is where the tactics come in, I can certainly see why the initial rumours suggested it was like chess. Knowing which unit to attack with first is key to reducing how much your opponent can attack with, as well as how to charge to force you unit to split out of coherency - as units have to pile in to the closest model, but then if they have to get abck to 1" coherency in their next turn they will be forced to retreat, as you either stay stationary or retreat out of 3".
Not measuring base to base is awkward, as it leads to bases overlapping to get in range etc. and models such as the giant are really easy to attack as they have an arm stickingout the side that models can stand under. As a thought for improvements we discussed measuring base to base (as the base shape will have pros and cons to units which balance out, or are negligible) and being base to base with a friendly model in base contact with the enemy counts as being within 1" for the purposes of attacking.
The system is good, and with the addition of more in depth scenarios and models designed for AoS it could be brilliant, there is a lot of tactical thought required, but the lac of balance mechanic is the massive kicker, and it certainly has a long way to go before I play regularly.
What are your thoughts so far?
Me: To be honest im amazed there isn't a chaos god of not revising or at least chaos god of procrastination
MidnightSun: There will be, when enough people do it. Y'know when the Eldar were all engaging in their hedonism and Slaanesh ripped open the Eye of Terror with his creation? Slaanesh will have NOTHING on the God of Procrastination, and his vile minions will carve the galaxy asunder in a thousand year reign of blood.... Tomorrow