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post #11 of 22 (permalink) Old 07-07-15, 06:38 PM
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Originally Posted by falcoso View Post
don't get me wrong it does have a way to go, but then there is news of plenty still to come, so I'm optimistic for the time being
As someone who has long looked at WFB models and thought 'damn I wish I owned that' but never bought any because I didn't play a game which seemed more convoluted than 40k, would you say this is an easier system to throw a few models down on the table and skirmish it out while interest in a larger force is developed? I mean, with the rules free to download I'm more willing to buy a couple boxes and see what's up.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #12 of 22 (permalink) Old 07-08-15, 12:18 PM Thread Starter
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The thing that makes me the most nervous is the confirmation that they are going it phase out the old model line. How can we tell what is staying and going beyond the snippets of fluff changes been revealed so far?
Yeah there is a lot of mixed messages regarding that, on Natfka last night they were saying a customer services rep said they would be contiuing to make fantasy models for the foreseeable future.

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As someone who has long looked at WFB models and thought 'damn I wish I owned that' but never bought any because I didn't play a game which seemed more convoluted than 40k, would you say this is an easier system to throw a few models down on the table and skirmish it out while interest in a larger force is developed? I mean, with the rules free to download I'm more willing to buy a couple boxes and see what's up.
Absolutely, and I think that's what GW was trying to do. The starting costs for AoS in tiny in comparison to any of their other systems. With 2 boxes of units and a hero you could have a pretty reasonable games, and you can split the units into any size you want to vary the individual complexity of the game. The rules themselves are incredibly simple, you can see where the initial chess comparison came from but has a lot of tactical scope. So if you are interested in the miniatures but always felt you never reallyliked the system so felt it would be a waste, this is the perfect excuse.

Me: To be honest im amazed there isn't a chaos god of not revising or at least chaos god of procrastination

MidnightSun: There will be, when enough people do it. Y'know when the Eldar were all engaging in their hedonism and Slaanesh ripped open the Eye of Terror with his creation? Slaanesh will have NOTHING on the God of Procrastination, and his vile minions will carve the galaxy asunder in a thousand year reign of blood.... Tomorrow
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post #13 of 22 (permalink) Old 07-08-15, 04:52 PM
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Absolutely, and I think that's what GW was trying to do.
I am interested in this.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #14 of 22 (permalink) Old 07-11-15, 12:39 AM
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I played a couple more games today in store one of which appeared to be quite a lop-sided game at one point. An army of Dwarves and lizardmen Vs Ogres and Goblins.
Basically, the terrifying large monsters, Giants and Mangler Squigs, were all destroyed by the end of turn 1 leaving a swirling shooting/ melee of units.
We had a couple of ambush units, and some camouflage skinks which, in cover managed to throw a confident pair of opponents completely off guard.
We also discussed game breaking deathstars. Units of Ogres, backed up with multiple wizards casting Mystic shield against the same unit to give unbeatable armour saves, 1+ save anyone? However, -2 rends and Mortal wounds helped there.
It was interesting fun, and we all seem to be learning the strengths and weakness of the format.
One thing that leapt out at me was the balancing system. We didn't adopt one, apart from our opponents self-regulating their ogre spam. However, this consisted of, "you can't take that whole load of Ogres, they've only got 2 units of skinks and some quarrellers."
Not really the best method TBH, but in the absence of anything else, it's all we have.
The games were fun, and I was surprised at how much strategy, team work and sportsmanship came out of the games. More so than the usual 40k games I've played.
Sportsmanship and team work particularly, were very obvious. Both sides were genuinely seeking opportunities for everyone to enjoy themselves, and were playing with that in mind. Strategy came from studying our unit abilities and working out how to best place and utilise them in the face of what appeared to be overwhelming superiority.
With those aspects in mind, it's been a winner for me so far.
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post #15 of 22 (permalink) Old 07-15-15, 06:38 PM
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I've tried the new game a few times and it's ok for a quick battle but it really seems to lack the depth that kept me playing warhammer for years.
It's a bit early to write off the whole system until more factions are released but depending on how that's handled I doubt I'll invest to much into the game.
I'm not a massive fan of the tourrettes system giving you bonuses for random shouting and awkward eye contact but then I'm a grown up and British so maybe could do with being less reserved.
On the bright side the new Khorne models however poorly named are pretty and if you squint the Sigmar stuff doesn't all look like the love children from a Necron and Blood Angel orgy.

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post #16 of 22 (permalink) Old 07-15-15, 08:10 PM
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Originally Posted by alasdair View Post
I can see a lot of people houseruling it back to base-to-base measuring.
Thats the first thing we did when we tried the system Otherwise I really like it. Im even contemplating on building on my Gfs High Elves again

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post #17 of 22 (permalink) Old 07-20-15, 07:04 AM
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As for me, I am going to get my first game this w/end, and i'll play as the good guys.

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post #18 of 22 (permalink) Old 07-20-15, 02:06 PM
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Originally Posted by Achaylus72 View Post
As for me, I am going to get my first game this w/end, and i'll play as the good guys.
A tip for your first game, add 3 objectives to the middle of the field, spaced 1 fot from edge, middle, 1 fot from edge. If a unit stands within 3" and its uncontested you gain 1 point, first to 6 wins. We have tried this and it makes for great games, less of a cluster of minins where the biggest fight happens to happen

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post #19 of 22 (permalink) Old 07-20-15, 03:24 PM Thread Starter
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^This works, any sort of objectives which claim points at the end of a turn really breaks up the battlefield and stops a pit in the middle

Me: To be honest im amazed there isn't a chaos god of not revising or at least chaos god of procrastination

MidnightSun: There will be, when enough people do it. Y'know when the Eldar were all engaging in their hedonism and Slaanesh ripped open the Eye of Terror with his creation? Slaanesh will have NOTHING on the God of Procrastination, and his vile minions will carve the galaxy asunder in a thousand year reign of blood.... Tomorrow
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post #20 of 22 (permalink) Old 07-20-15, 03:54 PM
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Originally Posted by falcoso View Post
^This works, any sort of objectives which claim points at the end of a turn really breaks up the battlefield and stops a pit in the middle
stops it by breaking the big moshpit into several smaller moshpits.
Sorry, i couldn't help.

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