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post #11 of 14 (permalink) Old 02-24-13, 03:40 AM
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Dreadnoughts aren't that tought to kill anymore. Throw in a few melta bombs in the squad (superior, Canoness if she doesn't already have an eviscerator) and watch them take it down. If the melta's don't kill it, then the Kraks should glance it to death. I've had dreadnoughts charge my sisters only to die to krak gernades.
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post #12 of 14 (permalink) Old 02-24-13, 03:48 PM
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Where does it say characters have to work towards the front? Oo I don't recall that in the rulebook.
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post #13 of 14 (permalink) Old 02-24-13, 04:11 PM
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Originally Posted by Necrosis View Post
then the Kraks should glance it to death
Furoso's front armour is 13. A lot of other dreads are AV12, and I am inclined to agree with you...but glancing on 6's when each model only gets the one attack against a -usually- decent WS isn't something to specifically count on.

Originally Posted by Furyou Miko View Post
Where does it say characters have to work towards the front?
pg.63, bold print under characters and assaults.

Unfortunately Canada got rid of the penny and now my two cents rounds down to zero, so...take it for what you will.

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post #14 of 14 (permalink) Old 03-03-13, 05:14 AM
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Originally Posted by ArchCardinalThomasXIII View Post
Uriah, a Canoness, a priest with eviscerator, and 20 battle sisters walk into a bar...

seriously though, think about it. preferred enemy, stubborn, extra initiative , +1 attack, feel no pain, re-roll faith points, re-roll failed faith, re-roll hits on charge...
I feel like I just pigged out on special rules. The overlapping abilities with lots of characters is just begging to be exploited.

Oh yeah... the punchline to the joke is 6 penitent engines and 20 more sisters
I say: Uriah, Conclave w/ Death Cult Assassins, Priest w/ Evicerator - and a Cannoness.
If yer gunna do Melee, do the crap outtav it.
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