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post #50 of (permalink) Old 09-24-10, 09:04 PM
space cowboy
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I can tell you that, in small point games, the more havoc you can cause in hand-to-hand combat, the better. Warptime and wings on any DP (mark or not) is going to be able to severely disrupt anything almost any opponent can throw at you. I would go that route for sure.

A baby seal walked into a club.
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