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post #48 of (permalink) Old 09-24-10, 05:13 PM
Bloodcuddler of Khorne
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As the guy that started the Gift kick, I agree with Vivo on the power change. I'd save Gift until you're playing with more points, so you can afford to take Gift as a second power.

While Warptime is amazing for a DP, you could put Winds on the prince instead and Bolt on the sorcerer. That will give you range on the guy you don't want close enough for template attacks anyway, plus, again, the DP can do it twice. MCs can fire two ranged weapons, after all. They would have to be against the same target, so they could remove models to make the second blast not quite as cool, but still.
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