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post #5 of (permalink) Old 08-19-10, 09:39 PM
Sethis
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Quote:
Originally Posted by Witch King of Angmar View Post

List #1
Lord-350
=====
Chaos Lord-350
Mark of TzeentchBloodcurdling RoarSword of ChangeArmour of Morrslieb

I'm not sure the Sword is worth 65 points. You have to cause about 6 wounds to get the effect, which equals a dead stegadon anyway.

Hero-170
=====
Chaos Sorcerer-170
Level 2Third eye of Tzeentchbook of secrets

Read the FAQ, the Book is now utterly terrible compared to what it used to be. Drop it from all 3 lists.

Core-789
=====
14 Warriors of Khorne-284
CommandMark of KhorneShields
14 Warriors of Tzeentch-279
CommandShieldsMark of Tzeentch
12 Warriors of Tzeentch-226
CommandShieldsMark of Tzeentch

Someone else has already pointed out the Khorne/Shield thing.

Special-190
=======
3 Chaos Ogres-190
Great WeaponMark of KhorneChaos ArmorMusician

Begging to have every single ranged/magical attack aimed at them. My advice is to drop them entirely or make them 6 strong.

1499

List #2

Lord-350
=====
Diablo, Lord of Terror-350
Mark of KhorneBloodcurdling RoarFury of the Blood God

I'm still not convinced that the 1 wound on average from Roar is worth it. Does he take lore of death? Is there a reason otherwise to have Fury?

Hero-365
====
Exaulted Hero-195
Mark of TzeentchShieldObsidian BladeSoporific Musk

Lizardmen don't break often, especially since you only have 28 Warriors to win combats with.

Chaos Sorcerer-170
Level 2Third eye of TzeentchPower FamilierBook of Secrets

Core-563
=====
14 Warriors of Khorne-284
CommandMark of KhorneShields
14 Warriors of Tzeentch-279
CommandShieldsMark of Tzeentch

Too model-light for my tastes.

Special-210
=======
3 Chaos Ogres-210
Great WeaponMark of KhorneChaos ArmorMusicianMutant

1488

List #3

Lord-350
=====
Chaos Lord-350
Mark of TzeentchShieldBloodcurdling RoarSword of ChangeArmour of Morrslieb

Hero-170
====
Chaos Sorcerer-170
Level 2Third eye of TzeentchPower FamilierBook of Secrets

Core-663
=====
14 Warriors of Khorne-284
CommandMark of KhorneShields
14 Warriors of Tzeentch-279
CommandShieldsMark of Tzeentch
5 Chaos Warhounds-50
Scaly SkinPoison Attack
5 Chaos Warhounds-50
Scaly SkinPoison Attack

I like the idea of poison dogs killing dinosaurs as much as the next man, but I would drop the scaly skin.

Special-210
=======
3 Chaos Ogres-210
Great WeaponMark of KhorneChaos ArmorMusicianMutant

Rare-105
====
Scyla Anfingrimm-105

Bad, bad character. Spawns are bad, he's worse because he's twice as expensive.

1498

My main goal is to crush lizardmen so i think any of these lists should do the trick...the guy runs engine of the gods and stegadons though.
I don't mean to rag on all your lists, but I don't think your Lord is the best choice to kill Stegadons. Why not just run a Shrine into each Stegadon and laugh as they try to knock off 6 wounds at T6 with a 3+ ward? The rest of your army can then just hunt down his inferior troops and win the game that way.

90% of people think they are above average.

Statistically Improbable. Psychologically Inevitable.
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