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post #1 of 5 (permalink) Old 09-23-11, 10:13 PM Thread Starter
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Default Space Marine Bikes

Now I've created my own chapter but It seems that assault troops are just not good, so I was wondering about bikes but I've never used them before since I always thought they where pretty useless so I was wondering if someone could point me towards the positives of their use?
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post #2 of 5 (permalink) Old 09-23-11, 10:42 PM
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They move fast and often have a 3+ cover save... so are fairly easy to keep away from enemies that'll destroy them in combat, and will often be able to shrug off a lot of firepower.

They're T4(5), meaning that once they get into combat they're going to take much less wounds then standard marines... a sgt with a powerfist bashing a few enemies to bits should give you the win.

They can take lots of special weapons. EG- combi melta, 2 meltaguns and a multimelta... that's quite an anti-tank unit.
They can basically be tooled up to fit any role you want to do: moving 12" and then laying 3 flame templates and dakka'ing with TL boltguns will massacre hoardes, while melta spam can cut through units of tanks, not just one. I wouldn't advise using plasma, since it'll be just as easy for you to die as for a normal marine, but it is still a fun option (I like plasma... I know its not great anymore but just don't care).

They can easily be made troops... so you have a nails unit that can crush the enemy, then win the game. A captain on bike is pretty hard, especially if you then also use a command squad with a few power weapons and an apothecary... very scary.



The downsides of them are that they can get a little pricey (though not too bad) and they can't hide in metal boxes. This last point is important since it means anti-MEQ weapons are much nastier against you. Things like battlecannons or plasma will erase them very rapidly, especially if you didn't turbo-boost that turn (such as first turn of the game).

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post #3 of 5 (permalink) Old 09-24-11, 12:32 AM
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If you're thinking of using Bikes in place of Assault Marines as an assault unit, don't. Bikes aren't at all intended for close combat - they're much more adept at zooming around, harassing with bolters and plasma or moving in close to hammer units with bolters and flamers or blowing tanks to bits with melta weaponry. If you're going to run Bikes, I'd suggest using them as Troops and attaching Attack Bikes to the unit as Attack Bikes offer cheap and potent fire support.
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post #4 of 5 (permalink) Old 09-24-11, 02:18 AM
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I love using bike. They are expensive points-wise, but they are still fun. I'm still getting the hang of them!
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post #5 of 5 (permalink) Old 09-24-11, 02:46 AM
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bikes are great but are more tricky to learn how to use effectively, and as katie mentioned there are a LOT of ways to make that happen.

if you are planning on doing a bike army i suggest getting lots of "Ravenwing" battleforces.

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