Wounding on a 2+ makes them rapid fire sniper weapons... that actually work.
- combi's would have been actually worth it if they could fire the magic bullets -
first, hell they do a good job on that, i still reckon 4+ sniper is a swizz but anyway! they can fire special ammo in combi's. its only storm bolters that don't.
in terms of anti horde, think Ork. 2+ wound followed by 6+ save. sounds good. 4 have to be killed to break even. 4x(6/5)x(6/5)x(3/2)=8.64 ~ 9 shots to break even. so assuminh they survive the whole battle and shoot every turn then 3 turns must be rapid firing. no chance!
that being said the warboss would suffer 2.8 wounds (in eavy armor) from just 5 rapid firing men, and that could be a game changer.
i always find it ironic that its easier to bring down a wraith lord than it is 3 marines[/QUOTE]
Ack, not combi's, stormbolters. Mybad.
In any case, orks are a decent example, but even mopping up tyranid MCs has it's place. Yeah, they've got a nice save. You'll still drop 4+ wounds into the damned thing. Yes, that's at rapid fire, but that plus some spare firepower will work wonders.