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post #31 of 88 (permalink) Old 02-25-08, 04:23 AM
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Originally Posted by Galahad View Post
Only one model (the team leader) may have hard-wired upgrades. Hard-wired means that the upgrade is basically built into the pilot rather than the suit. So yes, he could use a HW multi-tracker and his Stabilizers...but *only* the team leader should have that ability. Everyone else has to buy either the stabilizers or the multi-tracker.
okay, thanx

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post #32 of 88 (permalink) Old 02-25-08, 08:06 AM
 
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A tactic I'd like to try is Icon of Tzeentch bikers with two meltas and a power weapon/fist champ possibly used in conjunction with deep striking Oblits x 3 backing them up. 2++ turbo-boost is nothing to be sniffed at... Then next turn, and with a decent reserves roll the unlucky broadsides are facing myriad possibilities for shooty death. How does 5 melta shots, 3 twin linked followed by a hellish charge strike you? Well, other than brutally hard............Then your bikes can zoom off again, and you have a shiny new firebase in the form of obliterators. Huzzah!
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post #33 of 88 (permalink) Old 02-25-08, 08:45 AM
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Right behind enemy lines as well. Nice one Estragon. Your a crafty one arn't you ;)
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post #34 of 88 (permalink) Old 02-27-08, 04:43 AM Thread Starter
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I bet a lot of the same tactics that apply agianst Broadsides would work for Oblits too (except maybe assault, since obliterators are more formidable than broadsides in that regard)

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post #35 of 88 (permalink) Old 02-27-08, 01:48 PM
 
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Except that obliterators aren't as scary as broadsides because a railgun shot will put them down pretty easily.
I think your 2++ bikers idea is a really good one, but how about strategies like that for other armies? Just use more bikers?
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post #36 of 88 (permalink) Old 02-27-08, 02:37 PM Thread Starter
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Except that obliterators aren't as scary as broadsides because a railgun shot will put them down pretty easily.
Except for their invul save.
Meanwhile, a lascannon shot from an oblit can take down a broadside pretty easy too ;-) (if you don;t bring drones)

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post #37 of 88 (permalink) Old 02-27-08, 10:47 PM
 
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I remember one game where I got my broadsides hit by a sneaky Baharroth running through the ranks with his independent character rule.....
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post #38 of 88 (permalink) Old 02-29-08, 08:12 AM
 
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1. Boss zagstuck w/ a unit of stormboys. They can deep strike in to combat

2. Broadsides can use their jet packs; they can't do it though after using their Rail Guns
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post #39 of 88 (permalink) Old 02-29-08, 02:40 PM Thread Starter
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Magnus, broadsides don't HAVE jet packs

Re-read the unit entry. Crisis Suits are listed as Unit Type: Jump Infantry (jet pack), Broadsides are listed as Unit Type: Infantry. So no jet-pack. You''ll note that the big pewter heat sinks they come with cover the jet pack thrusters.

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post #40 of 88 (permalink) Old 02-29-08, 06:02 PM
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i would either lacannon the bastard or send up an assault unit.


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