black templars prefered enemy? - Wargaming Forum and Wargamer Forums
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post #1 of 14 (permalink) Old 02-26-10, 11:23 AM Thread Starter
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Default black templars prefered enemy?

so yeah just want some quick peace of mind as you all know i play orks well the guy i played against most has a rule of prefered enemy

is it right that he can re roll all failed to hits? (this screwed me bad in CC)

any other nice info on this chapter would be nice like how to break open there shells and get to the gooey goodness lol (p.s im horde)

all comments welcome cheers
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post #2 of 14 (permalink) Old 02-26-10, 11:43 AM
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Large squads of boyz with nob power claw, 3 battlewagons with deffrollas, Ghazgulthraka with a squad of mega nobz and deff dreads and a well timed Waaagh!

That about sums up a ass kicking for anyone. lol


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post #3 of 14 (permalink) Old 02-26-10, 11:48 AM
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Yes, emperors champion are able to take the vow named "accept any challenge, no matter the odds" which gives the army preferred enemy, and therefore he is able to re-roll failed to hit roles.

But there is some downsides to it too. As for starters his neophytes doesn't benefit from the vow, and therefore aint able to re-roll to hit. Next any unit able to launch a assault has to.

As further information on black templar, they got some nice tricks like troop choice being able to take LRC as dedicated transports and veterans being able to purchase veteran skills, assault termies with dual lightning claws and furious charge are really scary in my book.

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post #4 of 14 (permalink) Old 02-26-10, 12:19 PM Thread Starter
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yes they are hated his termies so when he does his re rolls does he have to re roll all of the dice or just his bad rolls? i was really not enjoying CC with him next time im going to take a weirdboy to deal with the termies a nize zzap or a frazzle should do the trick

or alternativley i could just pour hot lead into them when i get my lootas :D lol
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post #5 of 14 (permalink) Old 02-26-10, 01:07 PM
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With Templar, as long as the vow is taken, even if the champion is alive or zzapped by Zag, the vow stands, unfortunatly.

About the neophytes- not entirely true. If he takes a Chaplain- the templar's other favorite HQ choice- everyone in the party, even neophytes who normally can't, can re-roll failed hits.

And to clear it up, he rerolls all FAILED rolls. It really hurts horde orks in that they get so many hits, and with the average boy's statline, it can really give them a bruising. What I'd reccomend is Nobs with hidden claws, those can really Tear into Templar. Deny them the charge, as well, and try to hit him first whenever possible to deny the extra attack, and try to hit him with units with a higher I rating, or he'll just rip and chop again.

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post #6 of 14 (permalink) Old 02-26-10, 01:38 PM Thread Starter
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well i was planning on using the weirdboy with the nobz to go against his termies and just use a normal slugga boyz mob perhaps with warboss to toe to toe with his tact sqaud with chaplain and hope that should work
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post #7 of 14 (permalink) Old 02-26-10, 03:10 PM
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Templar are CC you are CC you outnumber him, but if he charges he will get his licks in first and u will take a beating. Given your numbers you should be able to deal some dmg back seeing as your power claw has more base attacks than his power fist. You have a crappy save he has a good one. Just hope he doesnt roll like a god and cause a rediclious amount of wounds.

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post #8 of 14 (permalink) Old 02-26-10, 03:14 PM Thread Starter
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it dont matter if he rolls like a god or not he gets re rolls on his fails so on average he fails mayb 2 - 3 hits i would fail say 12+ (thats just a random calculation but you get the idea lol)

im debating a boom gun as he said to bring more points next time because people go home so if someone drops out i can bring on some more models so im hoping with this weapon i can just blow them up

Last edited by cazmac; 02-26-10 at 04:20 PM.
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post #9 of 14 (permalink) Old 02-27-10, 04:51 AM
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A big gun as a good chance of compounding the problem. You see, another facet of Templar is the Righteous Zeal roll. When the templar lose a model to shooting attacks, they take a morale check. When they fail it, they flee, so you do have the chance of chasing them off the board. But if they pass, they rush towards you- during your turn. Though this can be used to get them into perfect position for a charge, it morelikely than not, lets them get right up into your face to get charged. Just be wary.

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post #10 of 14 (permalink) Old 02-27-10, 11:37 AM Thread Starter
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omg i never knew that is that on all units or just certain ones? because next time ill mow him with my shoota boyz then counter charge with my sluggas again will still enjoy blowing him up with the big gunz and boom gun lol
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