What are YOU doing?
Well, what are you doing?
"About what?" you ask.
Why, about the new Tyranids, of course!
Everybody that hasn't been living under a rock the past few months knows that the Great Devourer is on its way to tabletops near you and is due to arrive early this month. For those of us that aren't planning to play the big nasty bugs, what are your plans to deal with all this rumored nastiness?
For those that don't keep up with the rumor mill, I'll summarize what we can expect to see.
- Cheaper Gaunts. Not too much cheaper, mind you. I'm talking about five points per model before upgrades, slightly more in the case of Hormagaunts. Anyone that's ever faced down an Imperial Guard army knows how many models one can afford to field when each man your opponent loses hurts less than it hurts you to cut your hair. Now imagine that in the place of Guardsmen, we're talking about fast moving gribblies with potent short-ranged weaponry, looking to tie your units up in close combat long enough for the more deadly fighters in the army to arrive.
- Lots of Monstrous Creatures. So many people (myself included) were under the impression that the infamous Nidzilla-style Tyranid list was nearing the end of its lifespan. Unfortunately for us, this isn't the case. While we'll probably see less Carnifexes than before, you can bet your behind that they'll be replaced by even more deadly Hive Tyrants, as well as some all new monsters in the forms of the Trygon, Mawloc, Tervigon, Tyrranofex, etc. I don't have the space to detail each of them here, but I can say that the new Tyranids are absolutely spoiled for Monstrous choices.
- Medium ones that don't suck. Yup, that's right kids. Tyranid Warriors with 3 wounds apiece (and as Troops!). Cheaper Lictors, Zoanthropes and Raveners. Basically, all the medium-sized Nids available before are back with a vengeance, and in most cases cost even less points.
So I ask you, the loyal members of Heresy. What are you doing to survive?