I took a look at my friends Tau codex. I play him a lot so Tau tactics are of interest to me.
So here's the combined plan (my buddy agreed with hockey dudes kroot screen idea)
Commander and Bodyguard with Positional Relay and whatever other goodies (plasma and missile pods) but shield drones for the body guard will boost the deep strike resistance factor is that's what you're going for.
20 Kroot and 10 Kroot Hounds
Broadsides w/ awesome railgun!!! again shield drones ensure first round survival.
So anyway, start the HQ and broadsides units in a corner, hopefully elevated, keep the kroot spead out so much that a pod can't possibly land in rapid fire range of the suits. The kroot are a meat shield here, no shaper or other stuff. 32 models a maximum distance apart can cover a huge amount of space!!
Go second if you can!! Pods come down, either near the kroot or farther away if they figure out what you are up to and since they have to come down turn one the rest of your army is in reserve and they can just hit the Kroot.
You could then use the glass sledge hammer of more deepstriking suit teams or just drive on firewarriors in their devilfish. If you are rolling for everything on turn two chances are you'll get some stuff. Or you can use the positional relay.
Either way the shooting from the drop pods is seriously hindered by your meat shield and then you get to arrive and shoot. Obviously railguns will can blazing after dreadnoughts wherever they may stand, or you can force the dread to land far away and you'll get a chance to shoot at other vehicles before the dread is a threat.
Hope that all made sense