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post #11 of 21 (permalink) Old 12-13-08, 01:20 AM
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I keep my tanks relatively cheap and basic. I never use sponsons and normally equip each tank with a hull mounted lascannon. If I have points to spare I'll give them extra armor.

2x Standard Battle Tanks
1x Vanquisher

or

2x Standard Battle Tanks
1x Demolisher
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post #12 of 21 (permalink) Old 12-13-08, 10:20 AM
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Ok man, so some guys on here are telling you the extra lascannon isnt worth it and instead run all heavy bolters....let me give you a scenario to show how that is not smart.

Your running 3 tanks as your heavy support options and they are basically there to take out other tanks. You have plenty of infantry and can put a heavy bolter in each squad (which means in 2 troop choices you will have at the very least 6 heavy boltes and a crap load of lasguns) that much fire will even down a large amount of space marines (trust me i run both armies). While ur infantry fire on infantry ur tanks go tanking hunting with there battle cannons right? well the first thing your enemy will do is focus the majority off their fire on your tanks, and if they get a weapon destroyed the first thing to go will always be your battle cannon, and a russ with three heavy bolters cost just alil less than a 2 squad infantry platoon equipped with three bolters....so now they russ becomes an overpriced infantry killer with no anti tank abilities, which was its sole purpose. However if you give it a lascannon just in case you will still be able to fend off any tanks that are left if you lose your battle cannon, and trust me it happens alot
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post #13 of 21 (permalink) Old 12-16-08, 11:49 PM
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Quote:
Originally Posted by Justicar Auarilius View Post
Ok man, so some guys on here are telling you the extra lascannon isnt worth it and instead run all heavy bolters....let me give you a scenario to show how that is not smart.

Your running 3 tanks as your heavy support options and they are basically there to take out other tanks. You have plenty of infantry and can put a heavy bolter in each squad (which means in 2 troop choices you will have at the very least 6 heavy boltes and a crap load of lasguns) that much fire will even down a large amount of space marines (trust me i run both armies). While ur infantry fire on infantry ur tanks go tanking hunting with there battle cannons right? well the first thing your enemy will do is focus the majority off their fire on your tanks, and if they get a weapon destroyed the first thing to go will always be your battle cannon, and a russ with three heavy bolters cost just alil less than a 2 squad infantry platoon equipped with three bolters....so now they russ becomes an overpriced infantry killer with no anti tank abilities, which was its sole purpose. However if you give it a lascannon just in case you will still be able to fend off any tanks that are left if you lose your battle cannon, and trust me it happens alot
Justicar has a point, you can set your Leman Russ up to be an anti-infantry machine however your infantry can do it more efficiently. For 190pts you can have an infantry platoon with three heavy bolters and 22 lasguns that can take objectives.
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post #14 of 21 (permalink) Old 12-17-08, 12:30 AM
 
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Is it true that 1 choice of heavy support will be 3 tanks instead of 1?

Have you considered a Flamer?
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post #15 of 21 (permalink) Old 12-17-08, 03:52 AM
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Is it true that 1 choice of heavy support will be 3 tanks instead of 1?

Nobody really knows at this point, as the Guard book is still sufficiently far away that tons of details are yet to leak out. This isn't really the place to talk Imperial Guard rumors, however.
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post #16 of 21 (permalink) Old 12-17-08, 10:06 AM
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Quote:
Originally Posted by QuietEarth View Post
Justicar has a point, you can set your Leman Russ up to be an anti-infantry machine however your infantry can do it more efficiently. For 190pts you can have an infantry platoon with three heavy bolters and 22 lasguns that can take objectives.
Using that logic, a platoon can be set up to be a more efficient tank hunting unit, using three lascannon, and melta guns. The ONLY reason to take a russ is its an armour 14, pie plate dealing lump of death, and quite cheap. I'd take a Hull HB and thats it. Then I can afford more Leman Russ or a Basilisk for more Ordinance. Once you lose the battle cannon use the vehicle to block LOS, charges and ram things.

Stick a V8 in it!

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post #17 of 21 (permalink) Old 12-17-08, 10:23 AM
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Ok trigger, respectfully i disagree and so does most of the staff at GW, (whose reading this on my laptop right now) Your infantry platoon cannot be an effective tank hunting unit for this reason (and keep in mind key word is effective)

Say you have a full platoon, that gives you at max 3 las cannons and ima leave the melta guns out because if you got into melta gun range chances are you had to go towards the enemy which disabled you ability to fire a LC and everyone would choose to fire the LC over a melta. So just the infantry platoon itself before the LC costs you 160 pts all together. Now you add in 75 pts for 3 lascannons thats giving you 245 pts all together. Now thats pretty bad considering you can get 2 leman russes for that point cost (that will definaetly kill more tanks) or a support section for your cc with 3 lascannons at 165. Because remember a lasgun is unable to kill any normal tank, it just doesnt have the strength so if your trying to use an infantry platoon to take out tanks at all your basically wasting about 80 pts by not just getting a support section. This is why any experience guard player will tell you a basic infantry platoon should never be armed with a lascannon and the best thing to arm it with if your planning on using heavy weapons is a bolter.

Heres an alternative, if you really want some sort of anti armour in your infantry platoon then take a missile launcher for the reason that you can in a pinch take out a tank (S8 AP 3 isnt horrible) and the missile launcher frag version is still pretty good against infantry.

I know this was supposed to be about tanks, sorry for getting off topic but i just had to respond to what he said
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post #18 of 21 (permalink) Old 12-17-08, 10:24 AM
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I've always thought that three Leman Russes was a little lame, but it's undeniably extremely good. Each can cover a portion of the table, and when equipped with three heavy bolters and a heavy stubber, they can lay down more accurate anti-infantry fire than firing the battle cannon in some cases, particularly if the target has spread out. I'd bring the sponsons, because they're not expensive and they offer an option that tends to have its uses. Even if you never fire them in a given game, they're a good investment.

A squadron of Leman Russ (not a vehicle squadron by game rules, but three Leman Russes) can be a game winner just by virtue of their battle cannons. Given good scatters, there's no reason for an infantry advance to ever reach your lines in sufficient numbers to be a serious threat. Deployed in an echelon formation (either left or right, depending on which flank you put them on), you can cover the entire table with an armored strongpoint-- the lead vehicle covers a forward arc, the middle covers the flank and half of the front, and the rear vehicle covers your own lines, as well as still being able to cover a portion of the front. As a Space Marine player, one of the things I really hate seeing across the table is a squadron of Leman Russes deployed in an intelligent formation, because I know there's really nowhere I can hide from all three of them at once, and the Guardsmen aren't going to be coming to me.

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post #19 of 21 (permalink) Old 12-17-08, 10:30 AM
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Well said horus. Couldnt agree more
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post #20 of 21 (permalink) Old 12-17-08, 11:08 AM
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Yeah thats exactly my point. The reason to take Leman Russ is the Battle Cannon. When I say 'by that logic' I don't mean you should

Stick a V8 in it!

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