Warboss equipment - Wargaming Forum and Wargamer Forums
40k Tactics Discuss the art of war in the 41st millenium. Exceptional topics will be stickied.

Reply
 
LinkBack Thread Tools Display Modes
post #1 of 25 (permalink) Old 10-14-08, 05:28 AM Thread Starter
Member
 
soulstorm777's Avatar
 
Join Date: Jun 2008
Posts: 45
Reputation: 1
Default Warboss equipment

Hi everybody i'm starting an ork army and i was wondering what weapons you should give your warboss for CC.And which ranged weapon?

Last edited by soulstorm777; 10-14-08 at 05:48 AM.
soulstorm777 is offline  
Sponsored Links
Advertisement
 
post #2 of 25 (permalink) Old 10-14-08, 05:31 AM
Tactless Tactician
 
Cole Deschain's Avatar
 
Join Date: Jun 2008
Posts: 1,166
Reputation: 2
Default

Power Klaw.

All other concerns are secondary.

"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
-The Bene Gesserit Litany Against Fear, Dune


The Swordsworn Chapter WAAAAAAGH! GOBSMASH
W: 1 T: 1 L: 6_________________W: 8 T:2 L:6
Cole Deschain is offline  
post #3 of 25 (permalink) Old 10-14-08, 06:03 AM
Executive Nitpicker
 
Galahad's Avatar
Galahad's Flag is: USA
 
Join Date: Dec 2006
Location: Tacoma, WA
Posts: 8,276
Reputation: 15
Default

This is not an army list. Moved to Tactics

Power Klaw is important. If you have the points, an Attack Squig is good, it'll give you an extra PK swing, since a second CCW won't help you. But it's expensive.

Also, since having a pistol won't make any difference with a PK, you may as well give him a shoota of some sort. A Kombi-scorcha is only 5 points and it gives him a one-shot heavy flamer. There's no reason not to take it. I don't like kombi-rokkit launchas. 1 shot weapon with low orky BS is not a good combo. TL shoota isn't a bad option, but really, the kombi-scorcha is about the best investment.

-=============]xxxxo Galahad oxxxx[=============-
Check out the Heresy Combat Calculator -- MathHammer Made Easy!



Codex: Angels Errant. Read it, please.
Heresy Forum Rules -- Read them, damnit!
Reporting: When/How/Why -- Read that too!
"...remember the Golden Rule: Chill out, they're only plastic spacemen!" -Brother Jazzman
"Galahad is 100% correct in his explanation. Anyone who says otherwise to [him] is vastly mistaken." -The Wraithlord
"You know what? Fuck DC comics." -Robert Downey Junior




Last edited by Galahad; 10-14-08 at 06:06 AM.
Galahad is offline  
 
post #4 of 25 (permalink) Old 10-14-08, 06:15 AM
Spored to be Wild
 
morfangdakka's Avatar
morfangdakka's Flag is: USA
 
Join Date: Dec 2006
Location: Southern California
Posts: 4,376
Reputation: 30
Default

Warboss is designed for CC.

Pk is standard with an attack squig but in a pinch he gets the big choppa.

Ranged weapons for the warboss they make such things? I don't bother with any kind of ranged weapons on the boss since his speciality is CC.


Red Orc
"Ahh, isn't Morfang sweet, like a great big 350-pound (that's 25 stone, UK users!) ball of cuddly death...?"


God, gives children to people so that death won't seem so disappointing.
morfangdakka is offline  
post #5 of 25 (permalink) Old 10-14-08, 06:20 AM
 
Join Date: Jan 2007
Posts: 804
Default

I go with 'eavy armor cybork body pk attack squig and tl shoota, its done me good so far, but i also kit out a nob squad to go with him choppa/sluggas with 'eavy armor painboy and cybork bodies for the squad, expensive squad, but damn their tough
DaemonsR'us is offline  
post #6 of 25 (permalink) Old 10-14-08, 06:27 AM
Executive Nitpicker
 
Galahad's Avatar
Galahad's Flag is: USA
 
Join Date: Dec 2006
Location: Tacoma, WA
Posts: 8,276
Reputation: 15
Default

Quote:
Originally Posted by morfangdakka View Post
Warboss is designed for CC.

Pk is standard with an attack squig but in a pinch he gets the big choppa.

Ranged weapons for the warboss they make such things? I don't bother with any kind of ranged weapons on the boss since his speciality is CC.
True, but think of it this way:
having a ranged weapon does absolutely nothing to hurt his CC ability. Neither Big Choppa or PK give bonus attacks for having a pistol, so there's absolutely no CC down side to having a shoota, the only issue is points cost.

Now, consider what a shoota (especially a kombi-scorcha) can *add* to CC

I always think of shooting before assaulting like having a bonus attack that strikes at I0. The more shots you can get off before your charge is the more damage you can do without them being able to retaliate...and with low orky initiative (or a PK dragging you down) being able to draw first blood is important for orks.

While the warboss isn't GOOD at shooting, his shooting doesn't HURT his assault at all. He has no access to Heavy or RF weapons, so shooting can only bolster his assault.

Now, what's the premier shooting weapon to give to an assault based unit? Flamers. Assault units love flamers. They're short ranged, and they can do a ton of damage before your guys even get into the mix.

So why on earth would you not buy a 5 point one-shot Heavy Flamer that doubles as an unlimited Assault 2 weapon? If you have the points, there's no reason not to get it. It only serves to bolster the assault capability of the warboss.

As for other equipment, I try not to load up too much. It you use him to hunt troops and break vehicles, givw him 'eavy armor. If you plan on putting him toe to toe with walkers and ICs, then you should take a cybork body to give him half a chance...but the warboss probably souldn;t be used against ICs because he;ll get cut down before he can swing.

-=============]xxxxo Galahad oxxxx[=============-
Check out the Heresy Combat Calculator -- MathHammer Made Easy!



Codex: Angels Errant. Read it, please.
Heresy Forum Rules -- Read them, damnit!
Reporting: When/How/Why -- Read that too!
"...remember the Golden Rule: Chill out, they're only plastic spacemen!" -Brother Jazzman
"Galahad is 100% correct in his explanation. Anyone who says otherwise to [him] is vastly mistaken." -The Wraithlord
"You know what? Fuck DC comics." -Robert Downey Junior




Last edited by Galahad; 10-14-08 at 06:31 AM.
Galahad is offline  
post #7 of 25 (permalink) Old 10-14-08, 06:29 AM
Senior Member
 
Timesplitter's Avatar
Timesplitter's Flag is: USA
 
Join Date: Oct 2008
Location: Minnesota
Posts: 365
Reputation: 1
Default

I agree with everyone so far that a PK with a attack squig is the norm build. I also like putting 'Eavy Armour on mine. I'm torn though between the kombi flamer or the slugga. The only reason I even consider the pistol is then against very light armoured units you can take advantage of the Warbosses 4(5 on charge) initiative. Only unfortunate thing is that you wont gain the +1 atk that pistols give due to those power weapon special rules
Timesplitter is offline  
post #8 of 25 (permalink) Old 10-14-08, 06:43 AM
Senior Member
 
Spot The Grot's Avatar
Spot The Grot's Flag is: United Kingdom
 
Join Date: Jul 2008
Posts: 1,033
Reputation: 1
Default

well yer a slugga would helpg ive you loads of attacks on a basic warboss with a atack squig casue thats 7 S6 on the charge but especialy due to the being re-released you may find yourself playing marines a lot so you will want to mass out for power weapons orks only option --Power Klaws !
Spot The Grot is offline  
post #9 of 25 (permalink) Old 10-14-08, 06:53 AM
Senior Member
 
Timesplitter's Avatar
Timesplitter's Flag is: USA
 
Join Date: Oct 2008
Location: Minnesota
Posts: 365
Reputation: 1
Default

Just so there is no confusion on my satement, the PK is always a must, the 2ndary weapon I'd pick would either be the slugga or kombi-flamer. atm I'd take flamer only since I will be playing against a Tyranid army often
Timesplitter is offline  
post #10 of 25 (permalink) Old 10-14-08, 11:58 AM
 
Join Date: Jul 2008
Posts: 52
Default

ok powerclaw is only good if you give him mega armour
persoinaly the best options are a warbike big choppa sluga bionik body boss pole and that will use his higher initiative to its best of abbilitys it might not ignore armour but thats why you give him a nob sqaud with a powerclaw in there

that is the best option.

on charge strenght 8 initiative 5 and 6 attacks not mentioning teh 4+ armour and 5+ invulnerable and a constant coversaveand teh extra movment
gair is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > 40k Tactics

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome