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post #11 of 25 (permalink) Old 10-14-08, 12:24 PM
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Mega armor is terrible. Random charge range on an assault based unit is useless.
Just pick yoru targets and bring boyz.

I never buy bosspoles for the warbos sbecause any unit I pair him with will have their own nob with his own bosspole.

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post #12 of 25 (permalink) Old 10-14-08, 01:10 PM
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The above equipment is good, and rarely take a bosspole either. The only time I usually do is against marines and plan to lead a bunch of BW born burna boys with him.
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post #13 of 25 (permalink) Old 10-14-08, 03:00 PM
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i find they are only useful when he is going with a bunch of nobz
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post #14 of 25 (permalink) Old 10-14-08, 03:57 PM
 
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I really really dont understand the reason for big choppas, when you can take a choppa/slugga get the extra attack and hes S5 S6 on the charge with attack squig thats 7 attacks on the charge at S6, you strike on rear armor in combat for vehicles now so whats the need for that S8? if your fighting anything THAT big that you need higher than S6 then why arent you taking a Pk?
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post #15 of 25 (permalink) Old 10-14-08, 05:41 PM
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Quote:
Originally Posted by DaemonsR'us View Post
I really really dont understand the reason for big choppas, when you can take a choppa/slugga get the extra attack and hes S5 S6 on the charge with attack squig thats 7 attacks on the charge at S6, you strike on rear armor in combat for vehicles now so whats the need for that S8? if your fighting anything THAT big that you need higher than S6 then why arent you taking a Pk?
Well its an option under certain circumstances. true you lose an attack, but a big choppa still means instant death to most marine type standard leaders ( on the charge anyway), and you penetrate av 10s on 3+ compare to an axes 5+. Also facing dreads you going to be facing 12 av, and a choppa/slugga can only glance on the charge and not hit outside that.

The PK verses the big choppa another case by case one. Basically its 20 points cheaper, and more importantly still strikes at initative. Against IG armies you not always need a pk

Last edited by Flakey; 10-14-08 at 06:28 PM.
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post #16 of 25 (permalink) Old 10-14-08, 06:18 PM
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Quote:
Originally Posted by yngair View Post
ok powerclaw is only good if you give him mega armour
Good lord, you couldn't be more wrong if you tried...

Mega Armor makes him S&P.... which means he may MISS the assault where you want it.

Sometimes, the PK can be the only upgrade you GIVE the Boss. It still pulls its weight.

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post #17 of 25 (permalink) Old 10-14-08, 06:50 PM
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I agree with Galahad 100%. I've too often been on the receiving end of just such a setup and it hurts. And only 90pts!

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post #18 of 25 (permalink) Old 10-14-08, 10:23 PM
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The "budget build" isnt only good for Orks, thats actually something that goes for most armies. Sure its always fun to tool up your general with lots of gizmos, but the gizmos known as boys/SMs/etc is always hot too, and most often hotter
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post #19 of 25 (permalink) Old 10-16-08, 04:57 AM Thread Starter
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thanks everybody ill try and remember all this
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post #20 of 25 (permalink) Old 10-17-08, 03:24 AM
 
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Quote:
Originally Posted by Flakey View Post
Well its an option under certain circumstances. true you lose an attack, but a big choppa still means instant death to most marine type standard leaders ( on the charge anyway), and you penetrate av 10s on 3+ compare to an axes 5+. Also facing dreads you going to be facing 12 av, and a choppa/slugga can only glance on the charge and not hit outside that.

The PK verses the big choppa another case by case one. Basically its 20 points cheaper, and more importantly still strikes at initative. Against IG armies you not always need a pk
Well said and thanks ive been a csm player for a while but still new to orks
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