Chaos melta strike!! - Page 2 - Wargaming Forum and Wargamer Forums
40k Tactics Discuss the art of war in the 41st millenium. Exceptional topics will be stickied.

Reply
 
LinkBack Thread Tools Display Modes
post #11 of 21 (permalink) Old 10-29-14, 10:38 PM
JUGGERNUT
 
venomlust's Avatar
venomlust's Flag is: USA
 
Join Date: Feb 2010
Posts: 2,558
Reputation: 32
Default

It's a dedicated transport for Chosen and CSM. I'd prefer using Havocs myself, but damn that would suck to miss out on a drake or something else.

*edit*

Oops that was already mentioned.


SUFFER NOT THE PONY TO LIVE.

- - AMATEUR KHORNESTAR: MY BLOG THING - -

Last edited by venomlust; 10-31-14 at 04:47 PM.
venomlust is offline  
Sponsored Links
Advertisement
 
post #12 of 21 (permalink) Old 10-31-14, 03:21 PM
Junior Member
 
Bahkara's Avatar
 
Join Date: Dec 2006
Posts: 4
Default

You forget that it is an assault vehicle, hovers after landing and has the heat blast that is strength 6 ap5 on initial arrival. It also uses the space marine drop pod assault rules. My plan is 6 five man squads all with melta, combimelta. That's 1200 points. Lord with ckmbimelta and a heldrake. Rest is filled out with daemon bomb allies.

Last edited by Bahkara; 10-31-14 at 03:30 PM.
Bahkara is offline  
post #13 of 21 (permalink) Old 10-31-14, 04:48 PM
JUGGERNUT
 
venomlust's Avatar
venomlust's Flag is: USA
 
Join Date: Feb 2010
Posts: 2,558
Reputation: 32
Default

Sounds fun, but even at China prices that's a costly list. I'd love to see you use it some day.


SUFFER NOT THE PONY TO LIVE.

- - AMATEUR KHORNESTAR: MY BLOG THING - -
venomlust is offline  
 
post #14 of 21 (permalink) Old 10-31-14, 08:14 PM
Junior Member
 
Bahkara's Avatar
 
Join Date: Dec 2006
Posts: 4
Default

I just want to see the look on a drop pod marine player's face when my drop pods start moving after they land.

I already have the boots. Just need the drop pods. I'll probably start working on it after I get my army ready for the Las Vegas Open.
Bahkara is offline  
post #15 of 21 (permalink) Old 12-26-14, 11:21 PM
Junior Member
 
Join Date: Dec 2014
Posts: 20
Reputation: 1
Default

You can put a unit of 5 Havocs with 4 Melta Guns in a Rhino.

Or 6 Bikers, with Mark Of Nurgle (+1 T for Mark of Nurgle, +1 T for the Bike makes them T6) and you can give 2 of the bikes Melta Guns.
Optimus is offline  
post #16 of 21 (permalink) Old 12-28-14, 08:40 AM
Junior Member
 
Robisagg's Avatar
Robisagg's Flag is: USA
 
Join Date: Aug 2014
Location: Cockeysville, MD
Posts: 8
Reputation: 1
Default

Quote:
Originally Posted by venomlust View Post
Sounds fun, but even at China prices that's a costly list. I'd love to see you use it some day.
You could always do what I'm doing and convert up some loyalist pods


(not mine, found on google)

They're a bit shorter, but have roughly the same footprint. I haven't run into someone who has taken issue with this, and I don't foresee that happening.

BloodGod Gaming Gallery

"In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death."

Nurgle CSM- 4000pts
Robisagg is offline  
post #17 of 21 (permalink) Old 12-28-14, 07:55 PM
Senior Member
 
dragonkingofthestars's Avatar
dragonkingofthestars's Flag is: USA
 
Join Date: May 2010
Location: Bandon Oregon
Posts: 1,101
Reputation: 7
Default

I don't have this book, but is it possible to jam a bunch of nurgle marked terminators in it and laugh as they turn every AP2 weapon they have to try and kill them and ignore the rest of your army?

note: if you see me giving tactical advice: just assume i have a internet tab open to 1d4 chan and I'm summarizing off of that.

Avatar done by Bulhakov
dragonkingofthestars is offline  
post #18 of 21 (permalink) Old 12-28-14, 09:17 PM
JUGGERNUT
 
venomlust's Avatar
venomlust's Flag is: USA
 
Join Date: Feb 2010
Posts: 2,558
Reputation: 32
Default

Quote:
Originally Posted by Robisagg View Post
You could always do what I'm doing and convert up some loyalist pods


(not mine, found on google)

They're a bit shorter, but have roughly the same footprint. I haven't run into someone who has taken issue with this, and I don't foresee that happening.

Awesome, I like it!


SUFFER NOT THE PONY TO LIVE.

- - AMATEUR KHORNESTAR: MY BLOG THING - -
venomlust is offline  
post #19 of 21 (permalink) Old 12-29-14, 07:54 AM
Senior Member
 
neferhet's Avatar
neferhet's Flag is: Italy
 
Join Date: Oct 2012
Location: Over the rainbow
Posts: 3,694
Reputation: 57
Default

Quote:
Originally Posted by venomlust View Post
Awesome, I like it!
i can't see any spikes though, i bet it's a loyalist in a crappy disguise.
MOAR SPIKES!!!

The Legion of Perfects Project

Quote:
Originally Posted by Lux View Post
The calls of Slaneesh stir so deeply within me, as if I was birthed from the very essence of it. For my ambition to infinitely ascend above all is never ending, like fire within it burns me to ever cindering ash. Lord of light and ascension is who I am, realities burn to ash at my very passing. My luminescence is unparalleled for I am luminosity itself, all light is but a shadow of my silhouette
neferhet is offline  
post #20 of 21 (permalink) Old 12-29-14, 09:11 AM
Senior Member
 
LukeValantine's Avatar
LukeValantine's Flag is: Canada
 
Join Date: Dec 2008
Location: Regina, Sask, Canada
Posts: 4,277
Reputation: 21
Default

If your using the unbound rules then you don't need terminators to melta something. Raptors/Chosen/Havoks. Sure getting in range is a problem, but given how you can have 20 melta's in a CSM army without crippling your army you really don't need alpha strike. Just remember that the big MC things like riptides, are more worried about sustained plasma fire then melta's


Medusa: "I'm a witch, its my job to blaspheme against Gods."

Two Slaanesh daemons on the first go...hmm I guess the fates have spoken emperors children here I come
LukeValantine is offline  
Reply

  Lower Navigation
Go Back   Wargaming Forum and Wargamer Forums > Warhammer 40K > 40k Tactics

Quick Reply
Message:
Options

Register Now



In order to be able to post messages on the Wargaming Forum and Wargamer Forums forums, you must first register.
Please enter your desired user name, your email address and other required details in the form below.

User Name:
Password
Please enter a password for your user account. Note that passwords are case-sensitive.

Password:


Confirm Password:
Email Address
Please enter a valid email address for yourself.

Email Address:
OR

Log-in










Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page
Display Modes
Linear Mode Linear Mode



Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

 
For the best viewing experience please update your browser to Google Chrome