Who Can Kill the Nightbringer? - Page 5 - Wargaming Forum and Wargamer Forums
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post #41 of 86 (permalink) Old 07-21-08, 05:07 PM
 
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Conscripts..... 360 points
90 troops...ooooo
do we get some overwheling number bonus? while they may no win it would be fun.

18 turns worth.

that or 32 ratlings.
3.55 wounds a turn?
wow i need more ratlings...
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post #42 of 86 (permalink) Old 07-22-08, 05:46 PM
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So you are getting insite to kill my God Nice!
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post #43 of 86 (permalink) Old 07-22-08, 06:40 PM
 
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Nightbringer is awesome, powerfists only wound him on 4's and he still gets his fairly good invuln but with only say 4/5 in a squad and the nightbringer going first with 6 attacks on the charge at str 10.....oww.....dead termies, tbh i cant think of any csm that could take him out appart from lascannons and even them you wouldhave to get good rolls and your opponent would have to get bad ones, remember wounding nightbringer on 3's with lasscannons not 2's and as for obliterators when they get in conbat they are dead...DEAD!!! HA HA HA HA HA *cough cough* ha....*wheeze*
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post #44 of 86 (permalink) Old 07-22-08, 10:34 PM
 
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I have to say... My Librarian with a jump pack, furious charge, terminator honors, and pumped up with an extra attack from being close to a revealed holy relic managed to take a Nightbringer down... 7 dice, 5's to hit, rolled 2 5's and a 6. So 3 dice made it through, 6's to wound, rolled one 6, took a leadership test, passed it... one splattered Nightbringer... So it can be done... maybe I was just incredibly lucky... did some test rolling afterwards... seems to work 50% of the time... It's a gamble... but satisfying if you do in fact pull it off... If you don't... well... Your Librarian is dead by the end of the turn. Beating it over the head with sniper rounds works wonders beforehand too. if my scouts had shot a little better in the previous turn I probably would have used veil of time instead of the force weapon.

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post #45 of 86 (permalink) Old 07-23-08, 07:05 PM
 
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I seem to remember Skulltaker (the demon special character of Khorne) being particularly brutal against C'tan? Correct me if I'm wrong, but doesn't he wound on a set roll, as well as cause instant death on every wound?
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post #46 of 86 (permalink) Old 07-23-08, 08:00 PM
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yes he does

Daemons
W:9 D:0 L:0

Chaos Marines
W:21 D:2 L:3

If you want peace.....prepare for war!
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post #47 of 86 (permalink) Old 07-23-08, 10:05 PM
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Quote:
Originally Posted by AzraelJahannam View Post
It's a gamble... but satisfying if you do in fact pull it off... If you don't... well... Your Librarian is dead by the end of the turn.
heh, and even then when he dies he explodes and inflicts a s6 no armor save hit.

"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has though and purpose which functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bio-engineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if it is aware of us at all, it must know us only as Prey."
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post #48 of 86 (permalink) Old 07-23-08, 10:14 PM
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Quote:
Originally Posted by bungerman View Post
I seem to remember Skulltaker (the demon special character of Khorne) being particularly brutal against C'tan? Correct me if I'm wrong, but doesn't he wound on a set roll, as well as cause instant death on every wound?
hmm, unless it particularly says ignore all armor saves, including invulnerable saves, the nightbringer still gets a 4+ save. Plus needs to pass a leadership test to assault the nightbringer (i don't know if the skulltaker is autopass on those cause I don't know the rules for him. I'm just bringing up points that could conflict.) I don't know if this applies to the skulltaker either, but phase weapons can't inflict wounds. Lastly, I'm assuming the skulltaker has a higher initiative than 4 (if he only had 5 or less than this point could become a major point if the nightbringer were to charge) but the nightbringer ignores even invulnerable saves. So with strength 10 attacks and an 8 toughness it sounds like that it'd still give a skulltaker a run for its money.

"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has though and purpose which functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bio-engineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if it is aware of us at all, it must know us only as Prey."
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post #49 of 86 (permalink) Old 07-23-08, 10:19 PM
 
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Nightbringer is initiative 4 so most CC monsters get to hit first... its just that they usually don't kill him anyways...
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post #50 of 86 (permalink) Old 07-23-08, 10:49 PM
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yeah, that's true and that has to be the most irksome thing about him.

"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has though and purpose which functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bio-engineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if it is aware of us at all, it must know us only as Prey."
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