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post #1 of 35 (permalink) Old 07-13-08, 02:40 AM Thread Starter
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This week we're going to focus on the new Daemon codex.
5th edition promises to be kinder to vehicles, and the Soulgrinder is the only vehicle in their list.

It's huge and heavily armored, requiring S8 or higher to penetrate its AV13 hull. Being a walker it is free from the vulnerability most vehicles will face against assaults in 5th, able to use its impressive fromt armor rating against all attacks in close combat. While its WS, BS and Initiative aren't high, thye're good enough, and with two DCCWs, it doesn't need a lot of hits to do massive damage. And it's Fleet, so it can run and still assault.

Its default weapon setup is geared for assaults, but it can become a long-range troop-blaster, or a medium-range tank killer easily enough.

Walkers can move in and out of terrain easier than other vehicles, and in 5th gaining that cover save is very important.

being a daemon it deploys like the rest of the army, giving it a good chance to be able to deep strike in...and it's immune to Shaken and Stunned results.

It's everything scary about a Defiler, but turned up a notch. So how do you handle it?

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post #2 of 35 (permalink) Old 07-13-08, 02:56 AM
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make it a priority of destruction, as posted, it is the only vehicle in the daemon list, so missile launchers are the way to go, krak it open, and then switch to frag when it is gone. As for special weapons, melta guns will make short work of it. It seems scary because of the fact that it almost needs to be killed to be stopped, no making it stop for a turn or two. an alternative to destroying it is to tarpit the bugger, and save the heavy weapons for the horde of daemons, or the greater screwheads of chaos. Above al, stay calm, there will be no more than three, and they will take up points that could have been more daemons.

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post #3 of 35 (permalink) Old 07-13-08, 07:11 AM
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Well, a couple of russes and a Basilisk would usually fix it. But then theres always the fix all Raiilgun.


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post #4 of 35 (permalink) Old 07-13-08, 07:52 AM
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Power fists, even with the double-arm nerf, are still the catch-all cure for everything. Bring 'em, love 'em. Barring that, somebody with a meltabomb *could* do it, if they can manage to strap the thing on the soul grinder...

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post #5 of 35 (permalink) Old 07-15-08, 12:03 PM
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Standard answer, its nothing a Broadside unit with marker support can't handle.

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post #6 of 35 (permalink) Old 07-15-08, 01:39 PM
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Send in the Scarabs! *munch munch munch...*
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post #7 of 35 (permalink) Old 07-18-08, 02:51 AM
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As you said, its the only "tank" option for the Daemon army, so concentrate all your anti-tank fire on it to take it out asap.

"There is no peace among the stars, only an eternity of slaughter and the laughter of thirsting gods."
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post #8 of 35 (permalink) Old 07-18-08, 03:30 AM Thread Starter
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Of course, if you concentrate your anti-tank on it, you;re ignoring all the *other* things you should be shooting your lascannons at.

Just because it's the only thing with an AV doesn't mean it's the only target for lasdcannons and missile launchers. Greater Daemons and Daemon Princes are just as worthy targets, and by ignoring them to focus on the soulgrinder, you leave yourself exposed to them

-=============]xxxxo Galahad oxxxx[=============-
Check out the Heresy Combat Calculator -- MathHammer Made Easy!



Codex: Angels Errant. Read it, please.
Heresy Forum Rules -- Read them, damnit!
Reporting: When/How/Why -- Read that too!
"...remember the Golden Rule: Chill out, they're only plastic spacemen!" -Brother Jazzman
"Galahad is 100% correct in his explanation. Anyone who says otherwise to [him] is vastly mistaken." -The Wraithlord
"You know what? Fuck DC comics." -Robert Downey Junior



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post #9 of 35 (permalink) Old 07-18-08, 03:52 AM
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Tarpittin the soulgrinder seems the most bang fer yer buck. Galahad is right about the soulgrinder not being the only lascannon target.

check out the entropic reaper or remain a vagrant on the sidewalk of life.
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post #10 of 35 (permalink) Old 07-18-08, 04:22 AM
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I would support the melta gun idea better, being a daemon its going to deepstrike on, and if its a combat based one, its gonna want to get close. But then theres the downside, your close to a daemon ARMY!

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