they are in fluff but sadly GW dint bother enough to show it in the rules or wargear in anyway. so they are the same as vanilla marines with plasma.
Except the Land Speeder Vengeance, Plasma Talons, Deathwing Plasma Cannons, Lion's Wrath and Divination.
so aegis line with quad gun is a must this days huh... Also don't you guys think bolters are a bit underpowered? If they were assault 2 it would be perfect but only 5 shots at. 24 inches for 70 points seems to expansive and underpowered? Then again they got grenade, 3+ save, and 4.
The thing is let's say he swoops in 24 then I shoot him down and he fails inv save, he gets one wound lucky 2 or 3 if I managed to hit him. But on his next turn he just swoops again and charges into CC wipes some squad gets a boon and simply goes from CC to CC so I can't shoot him!!
Bolters are fine - they do pretty brutal things to Guardsmen and Tyranids in the open, as they're supposed to, and tend to bounce off armoured infantry, as they're supposed to. He cannot Swoop and charge in the same turn, nor can he get Boons. He can assault a unit and kill it, but when the combat is done he will be standing alone and hit on standard Ballistic Skill.
Ye that's what those Deathwing knights are for just drop in with Belial pop smite mode on my initiative step and its hammer time if I'm lucky and out of 9 knights no one died then he will get 18 str 10 ap 1 melee concussive attacks :3 the thing is he might be able to wipe Belial with knights before I can hit him coz he has the item that makes all area within 12 " difficult terrain or dangerous for deep striking.
The ability that makes all terrain difficult and dangerous only activates after
he's killed a Character beforehand. You can hit a Daemon Prince with that many Smite attacks, but honestly, two Knights can easily take a Daemon Prince at their Initiative step. Wiping 9 Knights and Belial is extraordinarily difficult - I'd like to know how your opponent can kill 10 T5, 2+/3++ models in a turn. I think that 5 Knights is more than enough to deal with a Prince - he hits first with an average of 8 attacks, which kills slightly under 1 Knight. They declare Smite, and unless you get extraordinarily bad rolls, 6 Str10 AP1 attacks net 3 hits, 2.5 wounds, and that equates to far more than the 1 wound you need to kill him.