Join Date: Oct 2012
Location: Over the rainbow
When I play my traitor IG I am used to field Sentinels. I've been often criticized for this (cause, you know, they're not so competitive...)
I've used them many ways:
1) at first, armored sents with lascannons, to support russes fire. Costly, frail, threatening. They die too fast, for what they can do. The BS 3 is a pain.
2) then i discovered the tactical prowess of Scout Sents! After some tryies I now field them in 2 main configurations:
-3 Outflanking with autocannons, to some nasty rear-side hail of shots to veichles (for a meager 120 pts)
-Not so often, 3 Naked with multilaser to deal with high T infantry, scouts units and the like, always outflanking. Against tyranids for 105pts you can have some fun. Not as good as the above config, imo.
-rarely with heavy flamers, outflanking as usual, for some objective dislodging. The real downside of this set-up, altough capable of dealing real pain, is the short range. It's not always possible to shoot twice, unless you are playing vs some careless Ork or Nid player.
This said, I use them mostly as a suicide unit. Thay show up on one side, shoot once or maybe twice and then die screaming. Doing so, however, they usually attract some good amount of firepower, even (after having caused some real damage) taking some anti-tank shots, diverged from my true armoured threats.
A fun unit indeed. Pair up with a Marbo and 5 Stormtrooper with 2 plasmaguns for some real havoc behind enemy lines. Alone, they can nonetheless pack a punch, if properly aimed.