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Originally Posted by
spanner94ezekiel
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How has no one suggested Orks? They act as meatshields for your nice Crisis Suits and can launch pretty brutal assault if you so require.
HQ:
Big Mek (Kustom Force Field, Eavy Armour, Cybork Body, Power Klaw)
Troops:
30 Shoota Boyz (Nob w/ Power Klaw, Bosspole and 'Eavy Armour)
30 Shoota Boyz (Nob w/ Power Klaw, Bosspole and 'Eavy Armour)
Elites:
12 Burna Boyz... lol
(Maybe) Fast Attack:
some Warbikers... not really necessary
You get the picture. Lots of bodies, lots of dakka, lots of fire. WAAGH!
I did mention Orks... Well, I did mention that I was getting around to them eventually!
There has been some funny Tau + Ork horde armies floating around the web that look wacky fun... Once. But I'm sure if I had to move that many models around on a regular basis for hours at a time I'd go absolutely insane, especially Kroot, that get STUCK on EVERYTHING!
But yeah, those lists are invariably full of boyz and kroot, hording it up. And they seem to do well but on a casual level. I'm not sure how well it would work beyond that.
I especially wanted to get orks for some fast attack, if viable. Which is what this thread is intended to inspect. Bikes or koptas could work, you reckon? I do already have plenty of koptas lying around from the previous starter set, and I've read that they've become a lot more resilient and (more importantly) viable against medium tanks now. True/ False?
Exploring Orks as an option is certainly a good idea.
What would be good HQ to get? Because I'm completely Orky-HQ illiterate. What's the wording on a Big Mek bubble, can it help Tau?
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It's true that guide does not work for allies, but the rulebook's prescience does! Simply take guide, and replace it for the primaris power on the divination table and you have a 12" range guide that works on allies too!
If you don't want a static approach (remember, just because you have a defense line doesn't mean you have to keep all your units behind it).
If you want a more mobile approach you could take a jetseer council, or an autarch with shining spears and jetbikes as your troops. I only suggested what i did because i tend to have a static element to my army (pathfinders, broadsides, et cetera), so the pathfinders and dark reapers just sit back with them. the dark reapers are your AP3, which are what tau lack, and the pathfinders are your durable objective holders and BS4 quad gun shooter, which is also what tau lack.
Ah, I see. I often too have a less mobile component in my army, but I just like to keep it to a minimum. I read about a recent almost-success for a Tau player in a tournament who went 4-1 using 2 squads of 3 jetbikes as objects of attrition, and 3 War Walkers with Scatter Lasers. No doubt, scatter lasers are great, but no matter how good they are, the last thing Tau need in my opinion is more anti-horde/ anti- light vehicles.
I am a big fan of stealth suits for that, after they got updated to almost be worth their points cost. A stealth blob with maxed out gun drones is something I rarely run without now except when I have to plan for more than one game. Then I'd rather have more XV8 with Fireknife. In that case, War Walkers do become rather alluring. I just feel that against most armies, the WWs and the Hammerhead will kind of step on eachother's turf, as Submunitions are really good, especially now with the blast buff.
But I'm off on a tangent now. Thanks for the insight on the Farseer trick, this really cleared my confusion right up.
Right now, I see the mentioned armies so far as:
Eldar = Necrons > Space Marines > > Chaos Marines
Orks... In progress
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At least assault marines only scatter d6". I've also still run them in Razorbacks with much success despite not being able to assault out. Is there a points limit that you have in mind? I've been rolling around BA ally lists for a while now between Tau and Necrons, but some of the ideas get up to 1000 points.
Well, hopefully this thread will be helpful for more than just me! Hehe. That said though, me and my group usually hover around the 2000 point mark. Oddly, for some reason, I think our most often played value is 1850. I would however like Tau to be the majority of the army in at least model count.