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post #1 of 20 (permalink) Old 08-01-12, 05:00 PM Thread Starter
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Pros and Cons of IG Heavy Weapons Teams

Hey all

Just bought brand new 6 heavy weapons teams of the electronic bay, and was wondering if my fellow heretics would mind quickly detailing the pros and cons of all the variants of weaponry.I've never actually bought or used HWTs and my Codex: Imperial Guard has gone walkies, so I'm relying on you to help me make my choice. I don't really have an army that I always play against, so that's why I bought six, so I could adapt.

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post #2 of 20 (permalink) Old 08-01-12, 05:11 PM
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I find autocannons to be the best choice. Fair number of shots, and really cheap upgrade all with str 7 shots.



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post #3 of 20 (permalink) Old 08-01-12, 07:37 PM
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Lascannons = Too expensive for the platform of easy to kill guys who will not hit enough
Heavy Bolter = best horde control but falls againts MCs and vehicles
Autocannon = Happy medium

Lasguns- You can never have too little firepower
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post #4 of 20 (permalink) Old 08-01-12, 07:54 PM
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I only run lascanons on Vets, but even then Vendettas are better platforms for anti armor. I say auto cannon or motor if you just have points to spend and need more fire power.
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post #5 of 20 (permalink) Old 08-01-12, 08:46 PM
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Lascannons are ok for foot guard but are a tad expensive
Heavy bolters got better with snap firing but acs are still my fave.
Missle launchers are cheap and able to hurt most things but other ig things normally do this role better
Mortars are great for lower ld hordes

Really all are useable and effective it just depends on the rest of your armys composition

Pros - relatively cheap way to get some firepower.
Adds punch to infantry squads
Can fielded as a whole squad of troops to camp objectives

Cons - easy to instant death
Guardsman stats
All are heavy although snap fire helps alot

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post #6 of 20 (permalink) Old 08-01-12, 08:51 PM Thread Starter
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Have missile launchers become worth it because of Flakk missiles?

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post #7 of 20 (permalink) Old 08-01-12, 08:51 PM
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The way I see it is that that Autocannons cost the same as HB's....why would you really ever choose a HB?



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post #8 of 20 (permalink) Old 08-01-12, 09:03 PM
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Quote:
Originally Posted by Shattertheirsky View Post
Have missile launchers become worth it because of Flakk missiles?
Don't know how long this will take to sink in: Flakk Missiles are an upgrade, not a standard profile. You have to pay for Flakk as extra wargear. This option isn't currently in the game, it's on the way in future codexes. Pretend it doesn't exist.

I think that Lascannon are best because they're comparatively cheap compared to Devastators and the like, where they range from 20pts each to 35pts each, and their lack of accuracy can be helped somewhat by use of Bring It Down! making their Lascannon twin-linked (which incidentally helps them quite a lot against Flyers, averaging a hit every turn on those fragile flying boxes). However, Autocannon and Mortars certainly have their merits as well.

The only one I wouldn't take is the Heavy Bolter, because Imperial Guard should never need the help with anti-Infantry between hull-mounted Heavy Flamers on every tank they take and generally cheap and plentiful templates and Large Blasts. For the 75pts you pay for a Heavy Bolter squad you could take a Chimera with Heavy Bolter and Multi-Laser or two Heavy Bolters, Heavy Stubber, and a Hunter Killer Missile, although I'd skip the Stubber and Missile to spend 20pts elsewhere. This would give you AV12/3HP, which is better than T3/5+ with 6 wounds, and mobility to a degree - you don't Snap Fire all your guns if you move 6", and you can move 18" if you need to, as well as transport capacity with 5 Fire Points on top for other heavy weapons.

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post #9 of 20 (permalink) Old 08-01-12, 09:04 PM
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Have missile launchers become worth it because of Flakk missiles?
No one has an option to buy or have flakk missles. Otherwise tell us how much that costs or where it is listed in your codex?

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post #10 of 20 (permalink) Old 08-01-12, 09:19 PM
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Because vostroyans only come with a heavy bolter ; P

Another heavy bolter never goes astray.

Btw its 60 points for a normal is with hb and 80 for vets.
Although i always run my vets without hwts and more meltas or plasma

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