Join Date: Nov 2007
Location: Anchorage Alaska
Well with modifiers they arent really the stat.. like tank hunter.. it says that it adds plus 1 to your roll when going against armor.. it doesnt say that it adds +1 to your Str. I dont know about the BT one though as I dont have a BT codex with me anywhere but thats the general idea. Bloodfeeders again dont modify your base stat they just add on to it. So the basic idea that stats cant be raised above 10 is true. I personally have never seen anything other than Attacks being able to go above 10 though. I've seen a lot of people talk about LD going above 10 with things like Imp Guard untill I ask how they worked it out and then I point out certain things that arent allowed to stack.
I know the new Orks say that they use their squad size untill they reach 11 or more at which point they count as fearless.. then you have the BGB which states that stats cap at 10 so for Weirdboyz their LD caps at 10 since you cant use the squad size for LD past 10 models. Again we also have to consider that GW while they make the rules they never test them with rules lawyers to see how they can be broken. The intent here with the statement that they count as fearless at 11 models or more is that their general stat line never goes above 10.
"The warrior who acts out of honor cannot fail. His honour is duty itself. Even his death - if it is honourable - is a reward and can be no failure, for it has come through duty. Seek honour as you act, therefore, and you will know no fear.
- Roboute Guilliman
Primarch of the Ultramarines
Last edited by Bishop120; 01-31-08 at 11:31 PM.